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Renamed SymbolDeclaration to StaticStructInitDeclaration to make its usage clearer.
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@@ -0,0 +1,25 @@
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struct Color {
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uint c;
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}
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struct Vertex {
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double x, y;
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Color c;
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static Vertex opCall(double x, double y, Color c) {
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Vertex ret;
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ret.x = x;
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ret.y = y;
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ret.c = c;
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return ret;
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}
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}
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void main() {
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Color c = {0xffffffff};
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auto v = Vertex(1, 5, c);
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assert(v.x == 1 && v.y == 5); // passes
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assert(v.c.c == 0xffffffff); // fails in LDC
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}
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