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Make == for associative arrays test for equality, not identity.
_aaEq was added to runtime/internal/aaA.d which forwards to TypeInfo_AssociativeArray.equals in genobj.d. On the codegen side, DtoAAEquals was added to gen/aa.cpp and is called from EqualExp::toElem in gen/toir.cpp. I assume that the frontend will produce an error if == is used on associative arrays of different type. This fixes DMD bug 1429.
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@@ -1448,7 +1448,7 @@ DValue* EqualExp::toElem(IRState* p)
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// the Tclass catches interface comparisons, regular
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// class equality should be rewritten as a.opEquals(b) by this time
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if (t->isintegral() || t->ty == Tpointer || t->ty == Tclass || t->ty == Taarray)
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if (t->isintegral() || t->ty == Tpointer || t->ty == Tclass)
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{
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Logger::println("integral or pointer or interface");
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llvm::ICmpInst::Predicate cmpop;
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@@ -1482,6 +1482,11 @@ DValue* EqualExp::toElem(IRState* p)
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Logger::println("static or dynamic array");
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eval = DtoArrayEquals(loc,op,l,r);
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}
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else if (t->ty == Taarray)
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{
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Logger::println("associative array");
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eval = DtoAAEquals(loc,op,l,r);
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}
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else if (t->ty == Tdelegate)
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{
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Logger::println("delegate");
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