The idea is to separate the notion of const from 'this variable can always be
replaced with its initializer' in the frontend. To do that, I introduced
Declaration::isSameAsInitializer, which is overridden in VarDeclaration to
return false for constants that have a struct literal initializer.
So
{{{
const S s = S(5);
void foo() { auto ps = &s; }
// is no longer replaced by
void foo() { auto ps = &(S(5)); }
}}}
To make taking the address of a struct constant with a struct-initializer
outside of function scope possible, I made sure that AddrExp::optimize doesn't
try to run the argument's optimization with WANTinterpret - that'd again
replace the constant with a struct literal temporary.
Fixes run/const_15, run/c/const_16_B.
The price is removing the lvalueness of struct literals. If it turns out too
much code depends on this behavior or we don't want to break with DMD, we
could keep struct literals as lvalues and instead convert struct literals used
as expression initializers into struct initializers.
Fixed problems with label collisions when using labels inside inline asm. LabelStatement is now easily reached given its
Identifier, which should be useful elsewhere too.
Enabled inline asm for building the lib/compiler/llvmdc runtime code, fixing branches out of asm makes this possible.
Added support for array .sort and .reverse properties.
Fixed some bugs with pointer arithmetic.
Disabled some DMD AST optimizations that was messing things up, destroying valuable information.
Added a KDevelop project file, this is what I use for coding LLVMDC now :)
Other minor stuff.