Files
ldc/gen/runtime.c
2007-09-01 21:43:27 +02:00

75 lines
1.8 KiB
C

#include <cassert>
#include "llvm/Module.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Support/MemoryBuffer.h"
#include "runtime.h"
#include "logger.h"
#include "root.h"
#include "mars.h"
static llvm::Module* M = NULL;
static bool runtime_failed = false;
bool LLVM_D_InitRuntime()
{
Logger::println("*** Loading D runtime ***");
LOG_SCOPE;
std::string filename(global.params.runtimeImppath);
filename.append("/llvmdcore.bc");
llvm::MemoryBuffer* buffer = llvm::MemoryBuffer::getFile(filename.c_str(), filename.length());
if (!buffer) {
Logger::println("Failed to load runtime library from disk");
runtime_failed = true;
return false;
}
std::string errstr;
bool retval = false;
M = llvm::ParseBitcodeFile(buffer, &errstr);
if (M) {
retval = true;
}
else {
Logger::println("Failed to load runtime: %s", errstr.c_str());
runtime_failed = true;
}
delete buffer;
return retval;
}
void LLVM_D_FreeRuntime()
{
if (M) {
Logger::println("*** Freeing D runtime ***");
delete M;
}
}
llvm::Function* LLVM_D_GetRuntimeFunction(llvm::Module* target, const char* name)
{
// TODO maybe check the target module first, to allow overriding the runtime on a pre module basis?
// could be done and seems like it could be neat too :)
if (global.params.noruntime) {
error("No implicit runtime calls allowed with -noruntime option enabled");
fatal();
}
if (!M) {
assert(!runtime_failed);
LLVM_D_InitRuntime();
}
llvm::Function* fn = M->getFunction(name);
if (!fn)
return NULL;
const llvm::FunctionType* fnty = fn->getFunctionType();
return llvm::cast<llvm::Function>(target->getOrInsertFunction(name, fnty));
}