Files
ldc/tests/mini/conststructliteral.d
Christian Kamm 723cfef519 Another shot at fixing the issues with (constant) struct literals and their addresses. See DMD2682, #218, #324.
The idea is to separate the notion of const from 'this variable can always be
replaced with its initializer' in the frontend. To do that, I introduced
Declaration::isSameAsInitializer, which is overridden in VarDeclaration to
return false for constants that have a struct literal initializer.

So
{{{
const S s = S(5);
void foo() { auto ps = &s; }
// is no longer replaced by
void foo() { auto ps = &(S(5)); }
}}}

To make taking the address of a struct constant with a struct-initializer
outside of function scope possible, I made sure that AddrExp::optimize doesn't
try to run the argument's optimization with WANTinterpret - that'd again
replace the constant with a struct literal temporary.
2009-06-14 19:49:58 +02:00

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D

struct S { int i; }
const S s1;
static this() { s1 = S(5); }
const S s2 = { 5 };
const S s3 = S(5);
S foo() { S t; t.i = 5; return t; }
const S s4 = foo();
const ps1 = &s1;
const ps2 = &s2;
//const ps3 = &s3; // these could be made to work
//const ps4 = &s4;
extern(C) int printf(char*,...);
void main() {
printf("%p %p\n", ps1, ps2);
printf("%p %p %p %p\n", &s1, &s2, &s3, &s4);
assert(ps1 == ps1);
assert(ps2 == ps2);
assert(&s1 == &s1);
assert(&s2 == &s2);
assert(&s3 == &s3);
assert(&s4 == &s4);
}