Files
ldc/toctype.c
Alexey Prokhin caad8cde58 Squashed 'dmd2/' content from commit 10017d5
git-subtree-dir: dmd2
git-subtree-split: 10017d50eaaff4ecdc37a0153b6c37ea0b004c81
2012-04-05 11:10:48 +04:00

518 lines
13 KiB
C

// Copyright (c) 1999-2011 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// http://www.digitalmars.com
// http://www.dsource.org/projects/dmd/browser/trunk/src/toctype.c
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.
#include <stdio.h>
#include <stddef.h>
#include <time.h>
#include <assert.h>
#if __sun&&__SVR4
#include <alloca.h>
#endif
#include "mars.h"
#include "module.h"
#include "mtype.h"
#include "declaration.h"
#include "statement.h"
#include "enum.h"
#include "aggregate.h"
#include "init.h"
#include "attrib.h"
#include "id.h"
#include "import.h"
#include "template.h"
#include "rmem.h"
#include "cc.h"
#include "global.h"
#include "oper.h"
#include "code.h"
#include "type.h"
#include "dt.h"
#include "cgcv.h"
#include "outbuf.h"
#include "irstate.h"
void out_config_init();
void slist_add(Symbol *s);
void slist_reset();
/***************************************
* Convert from D type to C type.
* This is done so C debug info can be generated.
*/
type *Type::toCtype()
{
if (!ctype)
{ ctype = type_fake(totym());
ctype->Tcount++;
}
return ctype;
}
type *Type::toCParamtype()
{
return toCtype();
}
type *TypeSArray::toCParamtype()
{
#if SARRAYVALUE
return toCtype();
#else
// arrays are passed as pointers
return next->pointerTo()->toCtype();
#endif
}
type *TypeSArray::toCtype()
{
if (!ctype)
{ type *tn;
tn = next->toCtype();
ctype = type_allocn(TYarray, tn);
ctype->Tdim = dim->toInteger();
}
return ctype;
}
type *TypeDArray::toCtype()
{ type *t;
if (ctype)
return ctype;
if (0 && global.params.symdebug)
{
/* Create a C type out of:
* struct _Array_T { size_t length; T* data; }
*/
Symbol *s;
char *id;
assert(next->deco);
id = (char *) alloca(7 + strlen(next->deco) + 1);
sprintf(id, "_Array_%s", next->deco);
s = symbol_calloc(id);
s->Sclass = SCstruct;
s->Sstruct = struct_calloc();
s->Sstruct->Sflags |= 0;
s->Sstruct->Salignsize = alignsize();
s->Sstruct->Sstructalign = global.structalign;
s->Sstruct->Sstructsize = size(0);
slist_add(s);
Symbol *s1 = symbol_name("length", SCmember, Type::tsize_t->toCtype());
list_append(&s->Sstruct->Sfldlst, s1);
Symbol *s2 = symbol_name("data", SCmember, next->pointerTo()->toCtype());
s2->Smemoff = Type::tsize_t->size();
list_append(&s->Sstruct->Sfldlst, s2);
t = type_alloc(TYstruct);
t->Ttag = (Classsym *)s; // structure tag name
t->Tcount++;
s->Stype = t;
}
else
{
if (global.params.symdebug == 1)
{
// Generate D symbolic debug info, rather than C
t = type_allocn(TYdarray, next->toCtype());
}
else
t = type_fake(TYdarray);
}
t->Tcount++;
ctype = t;
return t;
}
type *TypeAArray::toCtype()
{ type *t;
if (ctype)
return ctype;
if (0 && global.params.symdebug)
{
/* An associative array is represented by:
* struct AArray { size_t length; void* ptr; }
*/
static Symbol *s;
if (!s)
{
s = symbol_calloc("_AArray");
s->Sclass = SCstruct;
s->Sstruct = struct_calloc();
s->Sstruct->Sflags |= 0;
s->Sstruct->Salignsize = alignsize();
s->Sstruct->Sstructalign = global.structalign;
s->Sstruct->Sstructsize = size(0);
slist_add(s);
Symbol *s1 = symbol_name("length", SCmember, Type::tsize_t->toCtype());
list_append(&s->Sstruct->Sfldlst, s1);
Symbol *s2 = symbol_name("data", SCmember, Type::tvoidptr->toCtype());
s2->Smemoff = Type::tsize_t->size();
list_append(&s->Sstruct->Sfldlst, s2);
}
t = type_alloc(TYstruct);
t->Ttag = (Classsym *)s; // structure tag name
t->Tcount++;
s->Stype = t;
}
else
{
if (global.params.symdebug == 1)
{
/* Generate D symbolic debug info, rather than C
* Tnext: element type
* Tkey: key type
*/
t = type_allocn(TYaarray, next->toCtype());
t->Tkey = index->toCtype();
t->Tkey->Tcount++;
}
else
t = type_fake(TYaarray);
}
t->Tcount++;
ctype = t;
return t;
}
type *TypePointer::toCtype()
{ type *tn;
type *t;
//printf("TypePointer::toCtype() %s\n", toChars());
if (ctype)
return ctype;
if (1 || global.params.symdebug)
{ /* Need to always do this, otherwise C++ name mangling
* goes awry.
*/
t = type_alloc(TYnptr);
ctype = t;
tn = next->toCtype();
t->Tnext = tn;
tn->Tcount++;
}
else
t = type_fake(totym());
t->Tcount++;
ctype = t;
return t;
}
type *TypeFunction::toCtype()
{ type *t;
if (ctype)
return ctype;
if (1)
{
param_t *paramtypes = NULL;
size_t nparams = Parameter::dim(parameters);
for (size_t i = 0; i < nparams; i++)
{ Parameter *arg = Parameter::getNth(parameters, i);
type *tp = arg->type->toCtype();
if (arg->storageClass & (STCout | STCref))
{ // C doesn't have reference types, so it's really a pointer
// to the parameter type
tp = type_allocn(TYref, tp);
}
param_append_type(&paramtypes,tp);
}
tym_t tyf = totym();
t = type_alloc(tyf);
t->Tflags |= TFprototype;
if (varargs != 1)
t->Tflags |= TFfixed;
ctype = t;
assert(next); // function return type should exist
t->Tnext = next->toCtype();
t->Tnext->Tcount++;
t->Tparamtypes = paramtypes;
}
ctype = t;
return t;
}
type *TypeDelegate::toCtype()
{ type *t;
if (ctype)
return ctype;
if (0 && global.params.symdebug)
{
/* A delegate consists of:
* _Delegate { void* frameptr; Function *funcptr; }
*/
static Symbol *s;
if (!s)
{
s = symbol_calloc("_Delegate");
s->Sclass = SCstruct;
s->Sstruct = struct_calloc();
s->Sstruct->Sflags |= 0;
s->Sstruct->Salignsize = alignsize();
s->Sstruct->Sstructalign = global.structalign;
s->Sstruct->Sstructsize = size(0);
slist_add(s);
Symbol *s1 = symbol_name("frameptr", SCmember, Type::tvoidptr->toCtype());
list_append(&s->Sstruct->Sfldlst, s1);
Symbol *s2 = symbol_name("funcptr", SCmember, Type::tvoidptr->toCtype());
s2->Smemoff = Type::tvoidptr->size();
list_append(&s->Sstruct->Sfldlst, s2);
}
t = type_alloc(TYstruct);
t->Ttag = (Classsym *)s; // structure tag name
t->Tcount++;
s->Stype = t;
}
else
{
if (global.params.symdebug == 1)
{
// Generate D symbolic debug info, rather than C
t = type_allocn(TYdelegate, next->toCtype());
}
else
t = type_fake(TYdelegate);
}
t->Tcount++;
ctype = t;
return t;
}
type *TypeStruct::toCtype()
{
if (ctype)
return ctype;
//printf("TypeStruct::toCtype() '%s'\n", sym->toChars());
type *t = type_alloc(TYstruct);
Type *tm = mutableOf();
if (tm->ctype)
{
Symbol *s = tm->ctype->Ttag;
t->Ttag = (Classsym *)s; // structure tag name
t->Tcount++;
// Add modifiers
switch (mod)
{
case 0:
assert(0);
break;
case MODconst:
case MODwild:
t->Tty |= mTYconst;
break;
case MODimmutable:
t->Tty |= mTYimmutable;
break;
case MODshared:
t->Tty |= mTYshared;
break;
case MODshared | MODwild:
case MODshared | MODconst:
t->Tty |= mTYshared | mTYconst;
break;
default:
assert(0);
}
ctype = t;
}
else
{
Symbol *s = symbol_calloc(sym->toPrettyChars());
s->Sclass = SCstruct;
s->Sstruct = struct_calloc();
s->Sstruct->Sflags |= 0;
s->Sstruct->Salignsize = sym->alignsize;
s->Sstruct->Sstructalign = sym->alignsize;
s->Sstruct->Sstructsize = sym->structsize;
if (sym->isUnionDeclaration())
s->Sstruct->Sflags |= STRunion;
t->Ttag = (Classsym *)s; // structure tag name
t->Tcount++;
s->Stype = t;
slist_add(s);
tm->ctype = t;
ctype = t;
/* Add in fields of the struct
* (after setting ctype to avoid infinite recursion)
*/
if (global.params.symdebug)
for (size_t i = 0; i < sym->fields.dim; i++)
{ VarDeclaration *v = sym->fields.tdata()[i];
Symbol *s2 = symbol_name(v->ident->toChars(), SCmember, v->type->toCtype());
s2->Smemoff = v->offset;
list_append(&s->Sstruct->Sfldlst, s2);
}
}
//printf("t = %p, Tflags = x%x\n", t, t->Tflags);
return t;
}
type *TypeEnum::toCtype()
{
if (ctype)
return ctype;
//printf("TypeEnum::toCtype() '%s'\n", sym->toChars());
type *t;
Type *tm = mutableOf();
if (tm->ctype && tybasic(tm->ctype->Tty) == TYenum)
{
Symbol *s = tm->ctype->Ttag;
assert(s);
t = type_alloc(TYenum);
t->Ttag = (Classsym *)s; // enum tag name
t->Tcount++;
t->Tnext = tm->ctype->Tnext;
t->Tnext->Tcount++;
// Add modifiers
switch (mod)
{
case 0:
assert(0);
break;
case MODconst:
case MODwild:
t->Tty |= mTYconst;
break;
case MODimmutable:
t->Tty |= mTYimmutable;
break;
case MODshared:
t->Tty |= mTYshared;
break;
case MODshared | MODwild:
case MODshared | MODconst:
t->Tty |= mTYshared | mTYconst;
break;
default:
assert(0);
}
ctype = t;
}
else if (sym->memtype->toBasetype()->ty == Tint32)
{
Symbol *s = symbol_calloc(sym->toPrettyChars());
s->Sclass = SCenum;
s->Senum = (enum_t *) MEM_PH_CALLOC(sizeof(enum_t));
s->Senum->SEflags |= SENforward; // forward reference
slist_add(s);
t = type_alloc(TYenum);
t->Ttag = (Classsym *)s; // enum tag name
t->Tcount++;
t->Tnext = sym->memtype->toCtype();
t->Tnext->Tcount++;
s->Stype = t;
slist_add(s);
tm->ctype = t;
ctype = t;
}
else
{
t = ctype = sym->memtype->toCtype();
}
//printf("t = %p, Tflags = x%x\n", t, t->Tflags);
return t;
}
type *TypeTypedef::toCtype()
{
return sym->basetype->toCtype();
}
type *TypeTypedef::toCParamtype()
{
return sym->basetype->toCParamtype();
}
type *TypeClass::toCtype()
{ type *t;
Symbol *s;
//printf("TypeClass::toCtype() %s\n", toChars());
if (ctype)
return ctype;
/* Need this symbol to do C++ name mangling
*/
const char *name = sym->isCPPinterface() ? sym->ident->toChars()
: sym->toPrettyChars();
s = symbol_calloc(name);
s->Sclass = SCstruct;
s->Sstruct = struct_calloc();
s->Sstruct->Sflags |= STRclass;
s->Sstruct->Salignsize = sym->alignsize;
s->Sstruct->Sstructalign = sym->structalign;
s->Sstruct->Sstructsize = sym->structsize;
t = type_alloc(TYstruct);
t->Ttag = (Classsym *)s; // structure tag name
t->Tcount++;
s->Stype = t;
slist_add(s);
t = type_allocn(TYnptr, t);
t->Tcount++;
ctype = t;
/* Add in fields of the class
* (after setting ctype to avoid infinite recursion)
*/
if (global.params.symdebug)
for (size_t i = 0; i < sym->fields.dim; i++)
{ VarDeclaration *v = sym->fields.tdata()[i];
Symbol *s2 = symbol_name(v->ident->toChars(), SCmember, v->type->toCtype());
s2->Smemoff = v->offset;
list_append(&s->Sstruct->Sfldlst, s2);
}
return t;
}