/* The <ctype.h> header file defines some macros used to identify characters.
 * It works by using a table stored in chartab.c. When a character is presented
 * to one of these macros, the character is used as an index into the table
 * (__ctype) to retrieve a byte.  The relevant bit is then extracted.
 */

#ifndef _CTYPE_H
#define _CTYPE_H

#include <minix/ansi.h>

extern char	__ctype[];	/* property array defined in chartab.c */

#define _U		0x01	/* this bit is for upper-case letters [A-Z] */
#define _L		0x02	/* this bit is for lower-case letters [a-z] */
#define _N		0x04	/* this bit is for numbers [0-9] */
#define _S		0x08	/* this bit is for white space \t \n \f etc */
#define _P		0x10	/* this bit is for punctuation characters */
#define _C		0x20	/* this bit is for control characters */
#define _X		0x40	/* this bit is for hex digits [a-f] and [A-F]*/

/* Function Prototypes (have to go before the macros). */
_PROTOTYPE( int isalnum, (int  _c)  );	/* alphanumeric [a-z], [A-Z], [0-9] */
_PROTOTYPE( int isalpha, (int  _c)  );	/* alphabetic */
_PROTOTYPE( int isblank, (int  _c)  );	/* blank space */
_PROTOTYPE( int iscntrl, (int  _c)  );	/* control characters */
_PROTOTYPE( int isdigit, (int  _c)  );	/* digit [0-9] */
_PROTOTYPE( int isgraph, (int  _c)  );	/* graphic character */
_PROTOTYPE( int islower, (int  _c)  );	/* lower-case letter [a-z] */
_PROTOTYPE( int isprint, (int  _c)  );	/* printable character */
_PROTOTYPE( int ispunct, (int  _c)  );	/* punctuation mark */
_PROTOTYPE( int isspace, (int  _c)  );	/* white space sp, \f, \n, \r, \t, \v*/
_PROTOTYPE( int isupper, (int  _c)  );	/* upper-case letter [A-Z] */
_PROTOTYPE( int isxdigit,(int  _c)  );	/* hex digit [0-9], [a-f], [A-F] */
_PROTOTYPE( int tolower, (int  _c)  );	/* convert to lower-case */
_PROTOTYPE( int toupper, (int  _c)  );	/* convert to upper-case */
_PROTOTYPE( int toascii, (int  _c)  );	/* convert to 7-bit ASCII */

/* Macros for identifying character classes. */
#define isalnum(c)	((__ctype+1)[(unsigned char)(c)]&(_U|_L|_N))
#define isalpha(c)	((__ctype+1)[(unsigned char)(c)]&(_U|_L))
#define iscntrl(c)	((__ctype+1)[(unsigned char)(c)]&_C)
#define isgraph(c)	((__ctype+1)[(unsigned char)(c)]&(_P|_U|_L|_N))
#define ispunct(c)	((__ctype+1)[(unsigned char)(c)]&_P)
#define isspace(c)	((__ctype+1)[(unsigned char)(c)]&_S)
#define isxdigit(c)	((__ctype+1)[(unsigned char)(c)]&(_N|_X))

#define isdigit(c)	((unsigned) ((c)-'0') < 10)
#define islower(c)	((unsigned) ((c)-'a') < 26)
#define isupper(c)	((unsigned) ((c)-'A') < 26)
#define isprint(c)	((unsigned) ((c)-' ') < 95)
#define isascii(c)	((unsigned) (c) < 128)
#define isblank(c)	((c) == ' ' || (c) == '\t')

#define toascii(c)	((c) & 0x7f)

#endif /* _CTYPE_H */
