added DDEkit headers
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146
include/ddekit/memory.h
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146
include/ddekit/memory.h
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/*-
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* Copyright (c) 2006 Thomas Friebel <tf13@os.inf.tu-dresden.de>
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* Copyright (c) 2006 Christian Helmuth <ch12@os.inf.tu-dresden.de>
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* Copyright (c) 2010 Dirk Vogt <dvogt@few.vu.nl>.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef _DDEKIT_MEMORY_H
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#define _DDEKIT_MEMORY_H
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#include <ddekit/ddekit.h>
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/*******************
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** Slab facility **
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*******************/
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struct ddekit_slab;
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/* Store user pointer in slab cache */
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_PROTOTYPE( void ddekit_slab_set_data, (struct ddekit_slab * slab,
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void *data));
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/* Read user pointer from slab cache */
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_PROTOTYPE( void *ddekit_slab_get_data,(struct ddekit_slab * slab));
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/* Allocate slab in slab cache */
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_PROTOTYPE( void *ddekit_slab_alloc, (struct ddekit_slab * slab));
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/* Allocate slab in slab cache */
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_PROTOTYPE( void ddekit_slab_free, (struct ddekit_slab * slab, void *objp));
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/*
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* Setup page cache for all slabs
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*
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* pages: maximal number of memory pages
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*
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* If 'pages' is too low, memory pages may be given back to the memory server
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* (dm_phys) and just to be allocated again later. This hits performance (but
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* saves memory). Increase 'pages' to avoid this thrashing-like effect.
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*
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* If the maximal number of unused pages is exceeded, subsequent deallocation
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* will be freed at the memory server. This page cache caches pages from all
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* slabs.
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*/
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_PROTOTYPE( void ddekit_slab_setup_page_cache, (unsigned pages));
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/*
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* Destroy slab cache
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*
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* slab: pointer to slab cache structure
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*/
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_PROTOTYPE( void ddekit_slab_destroy, (struct ddekit_slab * slab));
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/**
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* Initialize slab cache
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*
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* \param size size of cache objects
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* \param contiguous make this slab use physically contiguous memory
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*
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* \return pointer to new slab cache or 0 on error
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*/
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_PROTOTYPE( struct ddekit_slab * ddekit_slab_init,(unsigned size, int contiguous));
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/**********************
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** Memory allocator **
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**********************/
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/*
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* Allocate large memory block
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*
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* \param size block size
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* \return pointer to new memory block
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*
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* Allocations via this allocator may be slow (because memory servers are
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* involved) and should be used only for large (i.e., > page size) blocks. If
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* allocations/deallocations are relatively dynamic this may not be what you
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* want.
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*
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* Allocated blocks have valid virt->phys mappings and are physically
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* contiguous.
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*/
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_PROTOTYPE( void *ddekit_large_malloc, (int size));
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/**
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* Free large memory block
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*
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* \param p pointer to memory block
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*/
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_PROTOTYPE( void ddekit_large_free, (void *p));
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/** FIXME
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* contig_malloc() is the lowest-level allocator interface one could implement.
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* we should consider to provide vmalloc() too. */
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_PROTOTYPE( void *ddekit_contig_malloc,
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(unsigned long size, unsigned long low,
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unsigned long high, unsigned long alignment,
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unsigned long boundary));
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/*****************************
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** Simple memory allocator **
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*****************************/
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/**
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* Allocate memory block via simple allocator
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*
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* \param size block size
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* \return pointer to new memory block
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*
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* The blocks allocated via this allocator CANNOT be used for DMA or other
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* device operations, i.e., there exists no virt->phys mapping.
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*/
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_PROTOTYPE( void *ddekit_simple_malloc, (unsigned size));
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/**
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* Free memory block via simple allocator
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*
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* \param p pointer to memory block
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*/
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_PROTOTYPE( void ddekit_simple_free, (void *p));
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#endif
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