Initial import of lldb
Change-Id: Ib244e837bee349effa12b2ff6ffffbe3d730e929
This commit is contained in:
392
external/bsd/llvm/dist/lldb/source/Target/ThreadPlanStepOverRange.cpp
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392
external/bsd/llvm/dist/lldb/source/Target/ThreadPlanStepOverRange.cpp
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//===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Target/ThreadPlanStepOverRange.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/lldb-private-log.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Stream.h"
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#include "lldb/Symbol/Block.h"
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#include "lldb/Symbol/CompileUnit.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/LineTable.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadPlanStepOut.h"
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#include "lldb/Target/ThreadPlanStepThrough.h"
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using namespace lldb_private;
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using namespace lldb;
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//----------------------------------------------------------------------
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// ThreadPlanStepOverRange: Step through a stack range, either stepping over or into
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// based on the value of \a type.
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//----------------------------------------------------------------------
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ThreadPlanStepOverRange::ThreadPlanStepOverRange
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(
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Thread &thread,
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const AddressRange &range,
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const SymbolContext &addr_context,
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lldb::RunMode stop_others
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) :
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ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others),
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m_first_resume(true)
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{
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}
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ThreadPlanStepOverRange::~ThreadPlanStepOverRange ()
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{
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}
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void
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ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
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{
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if (level == lldb::eDescriptionLevelBrief)
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s->Printf("step over");
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else
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{
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s->Printf ("stepping through range (stepping over functions): ");
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DumpRanges(s);
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}
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}
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bool
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ThreadPlanStepOverRange::IsEquivalentContext(const SymbolContext &context)
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{
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// Match as much as is specified in the m_addr_context:
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// This is a fairly loose sanity check. Note, sometimes the target doesn't get filled
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// in so I left out the target check. And sometimes the module comes in as the .o file from the
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// inlined range, so I left that out too...
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if (m_addr_context.comp_unit)
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{
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if (m_addr_context.comp_unit == context.comp_unit)
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{
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if (m_addr_context.function && m_addr_context.function == context.function)
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{
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if (m_addr_context.block && m_addr_context.block == context.block)
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return true;
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}
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}
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}
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else if (m_addr_context.symbol && m_addr_context.symbol == context.symbol)
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{
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return true;
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}
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return false;
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}
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bool
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ThreadPlanStepOverRange::ShouldStop (Event *event_ptr)
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{
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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{
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StreamString s;
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s.Address (m_thread.GetRegisterContext()->GetPC(),
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m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
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log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
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}
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// If we're out of the range but in the same frame or in our caller's frame
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// then we should stop.
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// When stepping out we only stop others if we are forcing running one thread.
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bool stop_others;
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if (m_stop_others == lldb::eOnlyThisThread)
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stop_others = true;
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else
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stop_others = false;
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ThreadPlanSP new_plan_sp;
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FrameComparison frame_order = CompareCurrentFrameToStartFrame();
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if (frame_order == eFrameCompareOlder)
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{
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// If we're in an older frame then we should stop.
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//
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// A caveat to this is if we think the frame is older but we're actually in a trampoline.
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// I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are
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// in a trampoline we think the frame is older because the trampoline confused the backtracer.
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// As below, we step through first, and then try to figure out how to get back out again.
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new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
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if (new_plan_sp && log)
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log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
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}
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else if (frame_order == eFrameCompareYounger)
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{
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// Make sure we really are in a new frame. Do that by unwinding and seeing if the
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// start function really is our start function...
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for(uint32_t i = 1;; ++i)
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{
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StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(i);
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if (!older_frame_sp) {
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// We can't unwind the next frame we should just get out of here & stop...
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break;
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}
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const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything);
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if (IsEquivalentContext(older_context))
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{
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new_plan_sp = m_thread.QueueThreadPlanForStepOut (false,
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NULL,
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true,
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stop_others,
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eVoteNo,
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eVoteNoOpinion,
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0);
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break;
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}
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else
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{
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new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
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}
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}
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}
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else
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{
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// If we're still in the range, keep going.
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if (InRange())
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{
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SetNextBranchBreakpoint();
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return false;
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}
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if (!InSymbol())
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{
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// This one is a little tricky. Sometimes we may be in a stub or something similar,
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// in which case we need to get out of there. But if we are in a stub then it's
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// likely going to be hard to get out from here. It is probably easiest to step into the
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// stub, and then it will be straight-forward to step out.
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new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
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}
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else
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{
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// The current clang (at least through 424) doesn't always get the address range for the
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// DW_TAG_inlined_subroutines right, so that when you leave the inlined range the line table says
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// you are still in the source file of the inlining function. This is bad, because now you are missing
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// the stack frame for the function containing the inlining, and if you sensibly do "finish" to get
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// out of this function you will instead exit the containing function.
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// To work around this, we check whether we are still in the source file we started in, and if not assume
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// it is an error, and push a plan to get us out of this line and back to the containing file.
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if (m_addr_context.line_entry.IsValid())
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{
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SymbolContext sc;
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StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
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sc = frame_sp->GetSymbolContext (eSymbolContextEverything);
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if (sc.line_entry.IsValid())
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{
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if (sc.line_entry.file != m_addr_context.line_entry.file
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&& sc.comp_unit == m_addr_context.comp_unit
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&& sc.function == m_addr_context.function)
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{
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// Okay, find the next occurance of this file in the line table:
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LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
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if (line_table)
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{
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Address cur_address = frame_sp->GetFrameCodeAddress();
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uint32_t entry_idx;
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LineEntry line_entry;
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if (line_table->FindLineEntryByAddress (cur_address, line_entry, &entry_idx))
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{
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LineEntry next_line_entry;
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bool step_past_remaining_inline = false;
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if (entry_idx > 0)
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{
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// We require the the previous line entry and the current line entry come
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// from the same file.
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// The other requirement is that the previous line table entry be part of an
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// inlined block, we don't want to step past cases where people have inlined
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// some code fragment by using #include <source-fragment.c> directly.
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LineEntry prev_line_entry;
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if (line_table->GetLineEntryAtIndex(entry_idx - 1, prev_line_entry)
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&& prev_line_entry.file == line_entry.file)
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{
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SymbolContext prev_sc;
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Address prev_address = prev_line_entry.range.GetBaseAddress();
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prev_address.CalculateSymbolContext(&prev_sc);
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if (prev_sc.block)
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{
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Block *inlined_block = prev_sc.block->GetContainingInlinedBlock();
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if (inlined_block)
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{
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AddressRange inline_range;
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inlined_block->GetRangeContainingAddress(prev_address, inline_range);
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if (!inline_range.ContainsFileAddress(cur_address))
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{
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step_past_remaining_inline = true;
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}
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}
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}
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}
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}
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if (step_past_remaining_inline)
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{
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uint32_t look_ahead_step = 1;
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while (line_table->GetLineEntryAtIndex(entry_idx + look_ahead_step, next_line_entry))
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{
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// Make sure we haven't wandered out of the function we started from...
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Address next_line_address = next_line_entry.range.GetBaseAddress();
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Function *next_line_function = next_line_address.CalculateSymbolContextFunction();
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if (next_line_function != m_addr_context.function)
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break;
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if (next_line_entry.file == m_addr_context.line_entry.file)
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{
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const bool abort_other_plans = false;
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const bool stop_other_threads = false;
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new_plan_sp = m_thread.QueueThreadPlanForRunToAddress(abort_other_plans,
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next_line_address,
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stop_other_threads);
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break;
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}
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look_ahead_step++;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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// If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it:
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ClearNextBranchBreakpoint();
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if (!new_plan_sp)
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m_no_more_plans = true;
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else
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m_no_more_plans = false;
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if (!new_plan_sp)
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{
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// For efficiencies sake, we know we're done here so we don't have to do this
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// calculation again in MischiefManaged.
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SetPlanComplete();
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return true;
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}
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else
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return false;
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}
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bool
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ThreadPlanStepOverRange::DoPlanExplainsStop (Event *event_ptr)
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{
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// For crashes, breakpoint hits, signals, etc, let the base plan (or some plan above us)
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// handle the stop. That way the user can see the stop, step around, and then when they
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// are done, continue and have their step complete. The exception is if we've hit our
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// "run to next branch" breakpoint.
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// Note, unlike the step in range plan, we don't mark ourselves complete if we hit an
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// unexplained breakpoint/crash.
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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StopInfoSP stop_info_sp = GetPrivateStopInfo ();
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bool return_value;
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if (stop_info_sp)
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{
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StopReason reason = stop_info_sp->GetStopReason();
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switch (reason)
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{
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case eStopReasonTrace:
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return_value = true;
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break;
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case eStopReasonBreakpoint:
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if (NextRangeBreakpointExplainsStop(stop_info_sp))
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return_value = true;
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else
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return_value = false;
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break;
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case eStopReasonWatchpoint:
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case eStopReasonSignal:
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case eStopReasonException:
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case eStopReasonExec:
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case eStopReasonThreadExiting:
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default:
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if (log)
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log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step.");
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return_value = false;
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break;
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}
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}
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else
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return_value = true;
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return return_value;
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}
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bool
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ThreadPlanStepOverRange::DoWillResume (lldb::StateType resume_state, bool current_plan)
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{
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if (resume_state != eStateSuspended && m_first_resume)
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{
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m_first_resume = false;
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if (resume_state == eStateStepping && current_plan)
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{
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// See if we are about to step over an inlined call in the middle of the inlined stack, if so figure
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// out its extents and reset our range to step over that.
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bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
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if (in_inlined_stack)
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{
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->Printf ("ThreadPlanStepInRange::DoWillResume: adjusting range to the frame at inlined depth %d.",
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m_thread.GetCurrentInlinedDepth());
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StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
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if (stack_sp)
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{
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Block *frame_block = stack_sp->GetFrameBlock();
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lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
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AddressRange my_range;
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if (frame_block->GetRangeContainingLoadAddress(curr_pc, m_thread.GetProcess()->GetTarget(), my_range))
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{
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m_address_ranges.clear();
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m_address_ranges.push_back(my_range);
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if (log)
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{
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StreamString s;
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const InlineFunctionInfo *inline_info = frame_block->GetInlinedFunctionInfo();
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const char *name;
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if (inline_info)
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name = inline_info->GetName().AsCString();
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else
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name = "<unknown-notinlined>";
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s.Printf ("Stepping over inlined function \"%s\" in inlined stack: ", name);
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DumpRanges(&s);
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log->PutCString(s.GetData());
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}
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}
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}
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}
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}
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}
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return true;
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}
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Reference in New Issue
Block a user