Initial import of lldb
Change-Id: Ib244e837bee349effa12b2ff6ffffbe3d730e929
This commit is contained in:
61
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/import_lldb.py
vendored
Normal file
61
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/import_lldb.py
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@@ -0,0 +1,61 @@
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# Locate and load the lldb python module
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import os, sys
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def import_lldb():
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""" Find and import the lldb modules. This function tries to find the lldb module by:
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1. Simply by doing "import lldb" in case the system python installation is aware of lldb. If that fails,
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2. Executes the lldb executable pointed to by the LLDB environment variable (or if unset, the first lldb
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on PATH") with the -P flag to determine the PYTHONPATH to set. If the lldb executable returns a valid
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path, it is added to sys.path and the import is attempted again. If that fails, 3. On Mac OS X the
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default Xcode 4.5 installation path.
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"""
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# Try simple 'import lldb', in case of a system-wide install or a pre-configured PYTHONPATH
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try:
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import lldb
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return True
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except ImportError:
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pass
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# Allow overriding default path to lldb executable with the LLDB environment variable
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lldb_executable = 'lldb'
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if 'LLDB' in os.environ and os.path.exists(os.environ['LLDB']):
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lldb_executable = os.environ['LLDB']
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# Try using builtin module location support ('lldb -P')
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from subprocess import check_output, CalledProcessError
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try:
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with open(os.devnull, 'w') as fnull:
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lldb_minus_p_path = check_output("%s -P" % lldb_executable, shell=True, stderr=fnull).strip()
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if not os.path.exists(lldb_minus_p_path):
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#lldb -P returned invalid path, probably too old
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pass
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else:
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sys.path.append(lldb_minus_p_path)
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import lldb
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return True
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except CalledProcessError:
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# Cannot run 'lldb -P' to determine location of lldb python module
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pass
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except ImportError:
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# Unable to import lldb module from path returned by `lldb -P`
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pass
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# On Mac OS X, use the try the default path to XCode lldb module
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if "darwin" in sys.platform:
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xcode_python_path = "/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/Current/Resources/Python/"
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sys.path.append(xcode_python_path)
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try:
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import lldb
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return True
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except ImportError:
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# Unable to import lldb module from default Xcode python path
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pass
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return False
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if not import_lldb():
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import vim
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vim.command('redraw | echo "%s"' % " Error loading lldb module; vim-lldb will be disabled. Check LLDB installation or set LLDB environment variable.")
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384
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/lldb_controller.py
vendored
Normal file
384
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/lldb_controller.py
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@@ -0,0 +1,384 @@
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#
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# This file defines the layer that talks to lldb
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#
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import os, re, sys
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import lldb
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import vim
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from vim_ui import UI
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# =================================================
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# Convert some enum value to its string counterpart
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# =================================================
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# Shamelessly copy/pasted from lldbutil.py in the test suite
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def state_type_to_str(enum):
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"""Returns the stateType string given an enum."""
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if enum == lldb.eStateInvalid:
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return "invalid"
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elif enum == lldb.eStateUnloaded:
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return "unloaded"
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elif enum == lldb.eStateConnected:
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return "connected"
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elif enum == lldb.eStateAttaching:
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return "attaching"
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elif enum == lldb.eStateLaunching:
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return "launching"
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elif enum == lldb.eStateStopped:
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return "stopped"
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elif enum == lldb.eStateRunning:
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return "running"
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elif enum == lldb.eStateStepping:
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return "stepping"
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elif enum == lldb.eStateCrashed:
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return "crashed"
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elif enum == lldb.eStateDetached:
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return "detached"
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elif enum == lldb.eStateExited:
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return "exited"
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elif enum == lldb.eStateSuspended:
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return "suspended"
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else:
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raise Exception("Unknown StateType enum")
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class StepType:
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INSTRUCTION = 1
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INSTRUCTION_OVER = 2
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INTO = 3
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OVER = 4
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OUT = 5
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class LLDBController(object):
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""" Handles Vim and LLDB events such as commands and lldb events. """
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# Timeouts (sec) for waiting on new events. Because vim is not multi-threaded, we are restricted to
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# servicing LLDB events from the main UI thread. Usually, we only process events that are already
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# sitting on the queue. But in some situations (when we are expecting an event as a result of some
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# user interaction) we want to wait for it. The constants below set these wait period in which the
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# Vim UI is "blocked". Lower numbers will make Vim more responsive, but LLDB will be delayed and higher
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# numbers will mean that LLDB events are processed faster, but the Vim UI may appear less responsive at
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# times.
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eventDelayStep = 2
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eventDelayLaunch = 1
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eventDelayContinue = 1
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def __init__(self):
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""" Creates the LLDB SBDebugger object and initializes the UI class. """
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self.target = None
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self.process = None
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self.load_dependent_modules = True
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self.dbg = lldb.SBDebugger.Create()
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self.commandInterpreter = self.dbg.GetCommandInterpreter()
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self.ui = UI()
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def completeCommand(self, a, l, p):
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""" Returns a list of viable completions for command a with length l and cursor at p """
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assert l[0] == 'L'
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# Remove first 'L' character that all commands start with
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l = l[1:]
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# Adjust length as string has 1 less character
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p = int(p) - 1
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result = lldb.SBStringList()
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num = self.commandInterpreter.HandleCompletion(l, p, 1, -1, result)
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if num == -1:
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# FIXME: insert completion character... what's a completion character?
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pass
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elif num == -2:
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# FIXME: replace line with result.GetStringAtIndex(0)
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pass
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if result.GetSize() > 0:
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results = filter(None, [result.GetStringAtIndex(x) for x in range(result.GetSize())])
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return results
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else:
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return []
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def doStep(self, stepType):
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""" Perform a step command and block the UI for eventDelayStep seconds in order to process
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events on lldb's event queue.
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FIXME: if the step does not complete in eventDelayStep seconds, we relinquish control to
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the main thread to avoid the appearance of a "hang". If this happens, the UI will
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update whenever; usually when the user moves the cursor. This is somewhat annoying.
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"""
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if not self.process:
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sys.stderr.write("No process to step")
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return
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t = self.process.GetSelectedThread()
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if stepType == StepType.INSTRUCTION:
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t.StepInstruction(False)
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if stepType == StepType.INSTRUCTION_OVER:
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t.StepInstruction(True)
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elif stepType == StepType.INTO:
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t.StepInto()
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elif stepType == StepType.OVER:
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t.StepOver()
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elif stepType == StepType.OUT:
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t.StepOut()
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self.processPendingEvents(self.eventDelayStep, True)
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def doSelect(self, command, args):
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""" Like doCommand, but suppress output when "select" is the first argument."""
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a = args.split(' ')
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return self.doCommand(command, args, "select" != a[0], True)
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def doProcess(self, args):
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""" Handle 'process' command. If 'launch' is requested, use doLaunch() instead
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of the command interpreter to start the inferior process.
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"""
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a = args.split(' ')
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if len(args) == 0 or (len(a) > 0 and a[0] != 'launch'):
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self.doCommand("process", args)
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#self.ui.update(self.target, "", self)
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else:
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self.doLaunch('-s' not in args, "")
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def doAttach(self, process_name):
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""" Handle process attach. """
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error = lldb.SBError()
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self.processListener = lldb.SBListener("process_event_listener")
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self.target = self.dbg.CreateTarget('')
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self.process = self.target.AttachToProcessWithName(self.processListener, process_name, False, error)
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if not error.Success():
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sys.stderr.write("Error during attach: " + str(error))
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return
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self.ui.activate()
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self.pid = self.process.GetProcessID()
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print "Attached to %s (pid=%d)" % (process_name, self.pid)
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def doDetach(self):
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if self.process is not None and self.process.IsValid():
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pid = self.process.GetProcessID()
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state = state_type_to_str(self.process.GetState())
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self.process.Detach()
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self.processPendingEvents(self.eventDelayLaunch)
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def doLaunch(self, stop_at_entry, args):
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""" Handle process launch. """
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error = lldb.SBError()
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fs = self.target.GetExecutable()
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exe = os.path.join(fs.GetDirectory(), fs.GetFilename())
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if self.process is not None and self.process.IsValid():
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pid = self.process.GetProcessID()
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state = state_type_to_str(self.process.GetState())
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self.process.Destroy()
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launchInfo = lldb.SBLaunchInfo(args.split(' '))
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self.process = self.target.Launch(launchInfo, error)
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if not error.Success():
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sys.stderr.write("Error during launch: " + str(error))
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return
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# launch succeeded, store pid and add some event listeners
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self.pid = self.process.GetProcessID()
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self.processListener = lldb.SBListener("process_event_listener")
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self.process.GetBroadcaster().AddListener(self.processListener, lldb.SBProcess.eBroadcastBitStateChanged)
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print "Launched %s %s (pid=%d)" % (exe, args, self.pid)
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if not stop_at_entry:
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self.doContinue()
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else:
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self.processPendingEvents(self.eventDelayLaunch)
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def doTarget(self, args):
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""" Pass target command to interpreter, except if argument is not one of the valid options, or
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is create, in which case try to create a target with the argument as the executable. For example:
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target list ==> handled by interpreter
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target create blah ==> custom creation of target 'blah'
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target blah ==> also creates target blah
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"""
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target_args = [#"create",
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"delete",
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"list",
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"modules",
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"select",
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"stop-hook",
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"symbols",
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"variable"]
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a = args.split(' ')
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if len(args) == 0 or (len(a) > 0 and a[0] in target_args):
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self.doCommand("target", args)
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return
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elif len(a) > 1 and a[0] == "create":
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exe = a[1]
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elif len(a) == 1 and a[0] not in target_args:
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exe = a[0]
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err = lldb.SBError()
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self.target = self.dbg.CreateTarget(exe, None, None, self.load_dependent_modules, err)
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if not self.target:
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sys.stderr.write("Error creating target %s. %s" % (str(exe), str(err)))
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return
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self.ui.activate()
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self.ui.update(self.target, "created target %s" % str(exe), self)
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def doContinue(self):
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""" Handle 'contiue' command.
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FIXME: switch to doCommand("continue", ...) to handle -i ignore-count param.
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"""
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if not self.process or not self.process.IsValid():
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sys.stderr.write("No process to continue")
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return
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self.process.Continue()
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self.processPendingEvents(self.eventDelayContinue)
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def doBreakpoint(self, args):
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""" Handle breakpoint command with command interpreter, except if the user calls
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"breakpoint" with no other args, in which case add a breakpoint at the line
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under the cursor.
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"""
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a = args.split(' ')
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if len(args) == 0:
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show_output = False
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# User called us with no args, so toggle the bp under cursor
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cw = vim.current.window
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cb = vim.current.buffer
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name = cb.name
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line = cw.cursor[0]
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# Since the UI is responsbile for placing signs at bp locations, we have to
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# ask it if there already is one or more breakpoints at (file, line)...
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if self.ui.haveBreakpoint(name, line):
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bps = self.ui.getBreakpoints(name, line)
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args = "delete %s" % " ".join([str(b.GetID()) for b in bps])
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self.ui.deleteBreakpoints(name, line)
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else:
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args = "set -f %s -l %d" % (name, line)
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else:
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show_output = True
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self.doCommand("breakpoint", args, show_output)
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return
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def doRefresh(self):
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""" process pending events and update UI on request """
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status = self.processPendingEvents()
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def doShow(self, name):
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""" handle :Lshow <name> """
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if not name:
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self.ui.activate()
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return
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if self.ui.showWindow(name):
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self.ui.update(self.target, "", self)
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def doHide(self, name):
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""" handle :Lhide <name> """
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if self.ui.hideWindow(name):
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self.ui.update(self.target, "", self)
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def doExit(self):
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self.dbg.Terminate()
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self.dbg = None
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def getCommandResult(self, command, command_args):
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""" Run cmd in the command interpreter and returns (success, output) """
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result = lldb.SBCommandReturnObject()
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cmd = "%s %s" % (command, command_args)
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self.commandInterpreter.HandleCommand(cmd, result)
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return (result.Succeeded(), result.GetOutput() if result.Succeeded() else result.GetError())
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def doCommand(self, command, command_args, print_on_success = True, goto_file=False):
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""" Run cmd in interpreter and print result (success or failure) on the vim status line. """
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(success, output) = self.getCommandResult(command, command_args)
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if success:
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self.ui.update(self.target, "", self, goto_file)
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if len(output) > 0 and print_on_success:
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print output
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else:
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sys.stderr.write(output)
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def getCommandOutput(self, command, command_args=""):
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""" runs cmd in the command interpreter andreturns (status, result) """
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result = lldb.SBCommandReturnObject()
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cmd = "%s %s" % (command, command_args)
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self.commandInterpreter.HandleCommand(cmd, result)
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return (result.Succeeded(), result.GetOutput() if result.Succeeded() else result.GetError())
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def processPendingEvents(self, wait_seconds=0, goto_file=True):
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""" Handle any events that are queued from the inferior.
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Blocks for at most wait_seconds, or if wait_seconds == 0,
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process only events that are already queued.
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"""
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status = None
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num_events_handled = 0
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if self.process is not None:
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event = lldb.SBEvent()
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old_state = self.process.GetState()
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new_state = None
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done = False
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if old_state == lldb.eStateInvalid or old_state == lldb.eStateExited:
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# Early-exit if we are in 'boring' states
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pass
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else:
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while not done and self.processListener is not None:
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if not self.processListener.PeekAtNextEvent(event):
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if wait_seconds > 0:
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# No events on the queue, but we are allowed to wait for wait_seconds
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# for any events to show up.
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self.processListener.WaitForEvent(wait_seconds, event)
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new_state = lldb.SBProcess.GetStateFromEvent(event)
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num_events_handled += 1
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done = not self.processListener.PeekAtNextEvent(event)
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else:
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# An event is on the queue, process it here.
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self.processListener.GetNextEvent(event)
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new_state = lldb.SBProcess.GetStateFromEvent(event)
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# continue if stopped after attaching
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if old_state == lldb.eStateAttaching and new_state == lldb.eStateStopped:
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self.process.Continue()
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# If needed, perform any event-specific behaviour here
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num_events_handled += 1
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if num_events_handled == 0:
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pass
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else:
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if old_state == new_state:
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status = ""
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self.ui.update(self.target, status, self, goto_file)
|
||||
|
||||
|
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def returnCompleteCommand(a, l, p):
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""" Returns a "\n"-separated string with possible completion results
|
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for command a with length l and cursor at p.
|
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"""
|
||||
separator = "\n"
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results = ctrl.completeCommand(a, l, p)
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||||
vim.command('return "%s%s"' % (separator.join(results), separator))
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||||
|
||||
def returnCompleteWindow(a, l, p):
|
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""" Returns a "\n"-separated string with possible completion results
|
||||
for commands that expect a window name parameter (like hide/show).
|
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FIXME: connect to ctrl.ui instead of hardcoding the list here
|
||||
"""
|
||||
separator = "\n"
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||||
results = ['breakpoints', 'backtrace', 'disassembly', 'locals', 'threads', 'registers']
|
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vim.command('return "%s%s"' % (separator.join(results), separator))
|
||||
|
||||
global ctrl
|
||||
ctrl = LLDBController()
|
||||
14
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/plugin.py
vendored
Normal file
14
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/plugin.py
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
# Try to import all dependencies, catch and handle the error gracefully if it fails.
|
||||
|
||||
import import_lldb
|
||||
|
||||
try:
|
||||
import lldb
|
||||
import vim
|
||||
except ImportError:
|
||||
sys.stderr.write("Unable to load vim/lldb module. Check lldb is on the path is available (or LLDB is set) and that script is invoked inside Vim with :pyfile")
|
||||
pass
|
||||
else:
|
||||
# Everthing went well, so use import to start the plugin controller
|
||||
from lldb_controller import *
|
||||
618
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/vim_panes.py
vendored
Normal file
618
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/vim_panes.py
vendored
Normal file
@@ -0,0 +1,618 @@
|
||||
#
|
||||
# This file contains implementations of the LLDB display panes in VIM
|
||||
#
|
||||
# The most generic way to define a new window is to inherit from VimPane
|
||||
# and to implement:
|
||||
# - get_content() - returns a string with the pane contents
|
||||
#
|
||||
# Optionally, to highlight text, implement:
|
||||
# - get_highlights() - returns a map
|
||||
#
|
||||
# And call:
|
||||
# - define_highlight(unique_name, colour)
|
||||
# at some point in the constructor.
|
||||
#
|
||||
#
|
||||
# If the pane shows some key-value data that is in the context of a
|
||||
# single frame, inherit from FrameKeyValuePane and implement:
|
||||
# - get_frame_content(self, SBFrame frame)
|
||||
#
|
||||
#
|
||||
# If the pane presents some information that can be retrieved with
|
||||
# a simple LLDB command while the subprocess is stopped, inherit
|
||||
# from StoppedCommandPane and call:
|
||||
# - self.setCommand(command, command_args)
|
||||
# at some point in the constructor.
|
||||
#
|
||||
# Optionally, you can implement:
|
||||
# - get_selected_line()
|
||||
# to highlight a selected line and place the cursor there.
|
||||
#
|
||||
#
|
||||
# FIXME: implement WatchlistPane to displayed watched expressions
|
||||
# FIXME: define interface for interactive panes, like catching enter
|
||||
# presses to change selected frame/thread...
|
||||
#
|
||||
|
||||
import lldb
|
||||
import vim
|
||||
|
||||
import sys
|
||||
|
||||
# ==============================================================
|
||||
# Get the description of an lldb object or None if not available
|
||||
# ==============================================================
|
||||
|
||||
# Shamelessly copy/pasted from lldbutil.py in the test suite
|
||||
def get_description(obj, option=None):
|
||||
"""Calls lldb_obj.GetDescription() and returns a string, or None.
|
||||
|
||||
For SBTarget, SBBreakpointLocation, and SBWatchpoint lldb objects, an extra
|
||||
option can be passed in to describe the detailed level of description
|
||||
desired:
|
||||
o lldb.eDescriptionLevelBrief
|
||||
o lldb.eDescriptionLevelFull
|
||||
o lldb.eDescriptionLevelVerbose
|
||||
"""
|
||||
method = getattr(obj, 'GetDescription')
|
||||
if not method:
|
||||
return None
|
||||
tuple = (lldb.SBTarget, lldb.SBBreakpointLocation, lldb.SBWatchpoint)
|
||||
if isinstance(obj, tuple):
|
||||
if option is None:
|
||||
option = lldb.eDescriptionLevelBrief
|
||||
|
||||
stream = lldb.SBStream()
|
||||
if option is None:
|
||||
success = method(stream)
|
||||
else:
|
||||
success = method(stream, option)
|
||||
if not success:
|
||||
return None
|
||||
return stream.GetData()
|
||||
|
||||
def get_selected_thread(target):
|
||||
""" Returns a tuple with (thread, error) where thread == None if error occurs """
|
||||
process = target.GetProcess()
|
||||
if process is None or not process.IsValid():
|
||||
return (None, VimPane.MSG_NO_PROCESS)
|
||||
|
||||
thread = process.GetSelectedThread()
|
||||
if thread is None or not thread.IsValid():
|
||||
return (None, VimPane.MSG_NO_THREADS)
|
||||
return (thread, "")
|
||||
|
||||
def get_selected_frame(target):
|
||||
""" Returns a tuple with (frame, error) where frame == None if error occurs """
|
||||
(thread, error) = get_selected_thread(target)
|
||||
if thread is None:
|
||||
return (None, error)
|
||||
|
||||
frame = thread.GetSelectedFrame()
|
||||
if frame is None or not frame.IsValid():
|
||||
return (None, VimPane.MSG_NO_FRAME)
|
||||
return (frame, "")
|
||||
|
||||
def _cmd(cmd):
|
||||
vim.command("call confirm('%s')" % cmd)
|
||||
vim.command(cmd)
|
||||
|
||||
def move_cursor(line, col=0):
|
||||
""" moves cursor to specified line and col """
|
||||
cw = vim.current.window
|
||||
if cw.cursor[0] != line:
|
||||
vim.command("execute \"normal %dgg\"" % line)
|
||||
|
||||
def winnr():
|
||||
""" Returns currently selected window number """
|
||||
return int(vim.eval("winnr()"))
|
||||
|
||||
def bufwinnr(name):
|
||||
""" Returns window number corresponding with buffer name """
|
||||
return int(vim.eval("bufwinnr('%s')" % name))
|
||||
|
||||
def goto_window(nr):
|
||||
""" go to window number nr"""
|
||||
if nr != winnr():
|
||||
vim.command(str(nr) + ' wincmd w')
|
||||
|
||||
def goto_next_window():
|
||||
""" go to next window. """
|
||||
vim.command('wincmd w')
|
||||
return (winnr(), vim.current.buffer.name)
|
||||
|
||||
def goto_previous_window():
|
||||
""" go to previously selected window """
|
||||
vim.command("execute \"normal \\<c-w>p\"")
|
||||
|
||||
def have_gui():
|
||||
""" Returns True if vim is in a gui (Gvim/MacVim), False otherwise. """
|
||||
return int(vim.eval("has('gui_running')")) == 1
|
||||
|
||||
class PaneLayout(object):
|
||||
""" A container for a (vertical) group layout of VimPanes """
|
||||
|
||||
def __init__(self):
|
||||
self.panes = {}
|
||||
|
||||
def havePane(self, name):
|
||||
""" Returns true if name is a registered pane, False otherwise """
|
||||
return name in self.panes
|
||||
|
||||
def prepare(self, panes = []):
|
||||
""" Draw panes on screen. If empty list is provided, show all. """
|
||||
|
||||
# If we can't select a window contained in the layout, we are doing a first draw
|
||||
first_draw = not self.selectWindow(True)
|
||||
did_first_draw = False
|
||||
|
||||
# Prepare each registered pane
|
||||
for name in self.panes:
|
||||
if name in panes or len(panes) == 0:
|
||||
if first_draw:
|
||||
# First window in layout will be created with :vsp, and closed later
|
||||
vim.command(":vsp")
|
||||
first_draw = False
|
||||
did_first_draw = True
|
||||
self.panes[name].prepare()
|
||||
|
||||
if did_first_draw:
|
||||
# Close the split window
|
||||
vim.command(":q")
|
||||
|
||||
self.selectWindow(False)
|
||||
|
||||
def contains(self, bufferName = None):
|
||||
""" Returns True if window with name bufferName is contained in the layout, False otherwise.
|
||||
If bufferName is None, the currently selected window is checked.
|
||||
"""
|
||||
if not bufferName:
|
||||
bufferName = vim.current.buffer.name
|
||||
|
||||
for p in self.panes:
|
||||
if bufferName is not None and bufferName.endswith(p):
|
||||
return True
|
||||
return False
|
||||
|
||||
def selectWindow(self, select_contained = True):
|
||||
""" Selects a window contained in the layout (if select_contained = True) and returns True.
|
||||
If select_contained = False, a window that is not contained is selected. Returns False
|
||||
if no group windows can be selected.
|
||||
"""
|
||||
if select_contained == self.contains():
|
||||
# Simple case: we are already selected
|
||||
return True
|
||||
|
||||
# Otherwise, switch to next window until we find a contained window, or reach the first window again.
|
||||
first = winnr()
|
||||
(curnum, curname) = goto_next_window()
|
||||
|
||||
while not select_contained == self.contains(curname) and curnum != first:
|
||||
(curnum, curname) = goto_next_window()
|
||||
|
||||
return self.contains(curname) == select_contained
|
||||
|
||||
def hide(self, panes = []):
|
||||
""" Hide panes specified. If empty list provided, hide all. """
|
||||
for name in self.panes:
|
||||
if name in panes or len(panes) == 0:
|
||||
self.panes[name].destroy()
|
||||
|
||||
def registerForUpdates(self, p):
|
||||
self.panes[p.name] = p
|
||||
|
||||
def update(self, target, controller):
|
||||
for name in self.panes:
|
||||
self.panes[name].update(target, controller)
|
||||
|
||||
|
||||
class VimPane(object):
|
||||
""" A generic base class for a pane that displays stuff """
|
||||
CHANGED_VALUE_HIGHLIGHT_NAME_GUI = 'ColorColumn'
|
||||
CHANGED_VALUE_HIGHLIGHT_NAME_TERM = 'lldb_changed'
|
||||
CHANGED_VALUE_HIGHLIGHT_COLOUR_TERM = 'darkred'
|
||||
|
||||
SELECTED_HIGHLIGHT_NAME_GUI = 'Cursor'
|
||||
SELECTED_HIGHLIGHT_NAME_TERM = 'lldb_selected'
|
||||
SELECTED_HIGHLIGHT_COLOUR_TERM = 'darkblue'
|
||||
|
||||
MSG_NO_TARGET = "Target does not exist."
|
||||
MSG_NO_PROCESS = "Process does not exist."
|
||||
MSG_NO_THREADS = "No valid threads."
|
||||
MSG_NO_FRAME = "No valid frame."
|
||||
|
||||
# list of defined highlights, so we avoid re-defining them
|
||||
highlightTypes = []
|
||||
|
||||
def __init__(self, owner, name, open_below=False, height=3):
|
||||
self.owner = owner
|
||||
self.name = name
|
||||
self.buffer = None
|
||||
self.maxHeight = 20
|
||||
self.openBelow = open_below
|
||||
self.height = height
|
||||
self.owner.registerForUpdates(self)
|
||||
|
||||
def isPrepared(self):
|
||||
""" check window is OK """
|
||||
if self.buffer == None or len(dir(self.buffer)) == 0 or bufwinnr(self.name) == -1:
|
||||
return False
|
||||
return True
|
||||
|
||||
def prepare(self, method = 'new'):
|
||||
""" check window is OK, if not then create """
|
||||
if not self.isPrepared():
|
||||
self.create(method)
|
||||
|
||||
def on_create(self):
|
||||
pass
|
||||
|
||||
def destroy(self):
|
||||
""" destroy window """
|
||||
if self.buffer == None or len(dir(self.buffer)) == 0:
|
||||
return
|
||||
vim.command('bdelete ' + self.name)
|
||||
|
||||
def create(self, method):
|
||||
""" create window """
|
||||
|
||||
if method != 'edit':
|
||||
belowcmd = "below" if self.openBelow else ""
|
||||
vim.command('silent %s %s %s' % (belowcmd, method, self.name))
|
||||
else:
|
||||
vim.command('silent %s %s' % (method, self.name))
|
||||
|
||||
self.window = vim.current.window
|
||||
|
||||
# Set LLDB pane options
|
||||
vim.command("setlocal buftype=nofile") # Don't try to open a file
|
||||
vim.command("setlocal noswapfile") # Don't use a swap file
|
||||
vim.command("set nonumber") # Don't display line numbers
|
||||
#vim.command("set nowrap") # Don't wrap text
|
||||
|
||||
# Save some parameters and reference to buffer
|
||||
self.buffer = vim.current.buffer
|
||||
self.width = int( vim.eval("winwidth(0)") )
|
||||
self.height = int( vim.eval("winheight(0)") )
|
||||
|
||||
self.on_create()
|
||||
goto_previous_window()
|
||||
|
||||
def update(self, target, controller):
|
||||
""" updates buffer contents """
|
||||
self.target = target
|
||||
if not self.isPrepared():
|
||||
# Window is hidden, or otherwise not ready for an update
|
||||
return
|
||||
|
||||
original_cursor = self.window.cursor
|
||||
|
||||
# Select pane
|
||||
goto_window(bufwinnr(self.name))
|
||||
|
||||
# Clean and update content, and apply any highlights.
|
||||
self.clean()
|
||||
|
||||
if self.write(self.get_content(target, controller)):
|
||||
self.apply_highlights()
|
||||
|
||||
cursor = self.get_selected_line()
|
||||
if cursor is None:
|
||||
# Place the cursor at its original position in the window
|
||||
cursor_line = min(original_cursor[0], len(self.buffer))
|
||||
cursor_col = min(original_cursor[1], len(self.buffer[cursor_line - 1]))
|
||||
else:
|
||||
# Place the cursor at the location requested by a VimPane implementation
|
||||
cursor_line = min(cursor, len(self.buffer))
|
||||
cursor_col = self.window.cursor[1]
|
||||
|
||||
self.window.cursor = (cursor_line, cursor_col)
|
||||
|
||||
goto_previous_window()
|
||||
|
||||
def get_selected_line(self):
|
||||
""" Returns the line number to move the cursor to, or None to leave
|
||||
it where the user last left it.
|
||||
Subclasses implement this to define custom behaviour.
|
||||
"""
|
||||
return None
|
||||
|
||||
def apply_highlights(self):
|
||||
""" Highlights each set of lines in each highlight group """
|
||||
highlights = self.get_highlights()
|
||||
for highlightType in highlights:
|
||||
lines = highlights[highlightType]
|
||||
if len(lines) == 0:
|
||||
continue
|
||||
|
||||
cmd = 'match %s /' % highlightType
|
||||
lines = ['\%' + '%d' % line + 'l' for line in lines]
|
||||
cmd += '\\|'.join(lines)
|
||||
cmd += '/'
|
||||
vim.command(cmd)
|
||||
|
||||
def define_highlight(self, name, colour):
|
||||
""" Defines highlihght """
|
||||
if name in VimPane.highlightTypes:
|
||||
# highlight already defined
|
||||
return
|
||||
|
||||
vim.command("highlight %s ctermbg=%s guibg=%s" % (name, colour, colour))
|
||||
VimPane.highlightTypes.append(name)
|
||||
|
||||
def write(self, msg):
|
||||
""" replace buffer with msg"""
|
||||
self.prepare()
|
||||
|
||||
msg = str(msg.encode("utf-8", "replace")).split('\n')
|
||||
try:
|
||||
self.buffer.append(msg)
|
||||
vim.command("execute \"normal ggdd\"")
|
||||
except vim.error:
|
||||
# cannot update window; happens when vim is exiting.
|
||||
return False
|
||||
|
||||
move_cursor(1, 0)
|
||||
return True
|
||||
|
||||
def clean(self):
|
||||
""" clean all datas in buffer """
|
||||
self.prepare()
|
||||
vim.command(':%d')
|
||||
#self.buffer[:] = None
|
||||
|
||||
def get_content(self, target, controller):
|
||||
""" subclasses implement this to provide pane content """
|
||||
assert(0 and "pane subclass must implement this")
|
||||
pass
|
||||
|
||||
def get_highlights(self):
|
||||
""" Subclasses implement this to provide pane highlights.
|
||||
This function is expected to return a map of:
|
||||
{ highlight_name ==> [line_number, ...], ... }
|
||||
"""
|
||||
return {}
|
||||
|
||||
|
||||
class FrameKeyValuePane(VimPane):
|
||||
def __init__(self, owner, name, open_below):
|
||||
""" Initialize parent, define member variables, choose which highlight
|
||||
to use based on whether or not we have a gui (MacVim/Gvim).
|
||||
"""
|
||||
|
||||
VimPane.__init__(self, owner, name, open_below)
|
||||
|
||||
# Map-of-maps key/value history { frame --> { variable_name, variable_value } }
|
||||
self.frameValues = {}
|
||||
|
||||
if have_gui():
|
||||
self.changedHighlight = VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_GUI
|
||||
else:
|
||||
self.changedHighlight = VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_TERM
|
||||
self.define_highlight(VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_TERM,
|
||||
VimPane.CHANGED_VALUE_HIGHLIGHT_COLOUR_TERM)
|
||||
|
||||
def format_pair(self, key, value, changed = False):
|
||||
""" Formats a key/value pair. Appends a '*' if changed == True """
|
||||
marker = '*' if changed else ' '
|
||||
return "%s %s = %s\n" % (marker, key, value)
|
||||
|
||||
def get_content(self, target, controller):
|
||||
""" Get content for a frame-aware pane. Also builds the list of lines that
|
||||
need highlighting (i.e. changed values.)
|
||||
"""
|
||||
if target is None or not target.IsValid():
|
||||
return VimPane.MSG_NO_TARGET
|
||||
|
||||
self.changedLines = []
|
||||
|
||||
(frame, err) = get_selected_frame(target)
|
||||
if frame is None:
|
||||
return err
|
||||
|
||||
output = get_description(frame)
|
||||
lineNum = 1
|
||||
|
||||
# Retrieve the last values displayed for this frame
|
||||
frameId = get_description(frame.GetBlock())
|
||||
if frameId in self.frameValues:
|
||||
frameOldValues = self.frameValues[frameId]
|
||||
else:
|
||||
frameOldValues = {}
|
||||
|
||||
# Read the frame variables
|
||||
vals = self.get_frame_content(frame)
|
||||
for (key, value) in vals:
|
||||
lineNum += 1
|
||||
if len(frameOldValues) == 0 or (key in frameOldValues and frameOldValues[key] == value):
|
||||
output += self.format_pair(key, value)
|
||||
else:
|
||||
output += self.format_pair(key, value, True)
|
||||
self.changedLines.append(lineNum)
|
||||
|
||||
# Save values as oldValues
|
||||
newValues = {}
|
||||
for (key, value) in vals:
|
||||
newValues[key] = value
|
||||
self.frameValues[frameId] = newValues
|
||||
|
||||
return output
|
||||
|
||||
def get_highlights(self):
|
||||
ret = {}
|
||||
ret[self.changedHighlight] = self.changedLines
|
||||
return ret
|
||||
|
||||
class LocalsPane(FrameKeyValuePane):
|
||||
""" Pane that displays local variables """
|
||||
def __init__(self, owner, name = 'locals'):
|
||||
FrameKeyValuePane.__init__(self, owner, name, open_below=True)
|
||||
|
||||
# FIXME: allow users to customize display of args/locals/statics/scope
|
||||
self.arguments = True
|
||||
self.show_locals = True
|
||||
self.show_statics = True
|
||||
self.show_in_scope_only = True
|
||||
|
||||
def format_variable(self, var):
|
||||
""" Returns a Tuple of strings "(Type) Name", "Value" for SBValue var """
|
||||
val = var.GetValue()
|
||||
if val is None:
|
||||
# If the value is too big, SBValue.GetValue() returns None; replace with ...
|
||||
val = "..."
|
||||
|
||||
return ("(%s) %s" % (var.GetTypeName(), var.GetName()), "%s" % val)
|
||||
|
||||
def get_frame_content(self, frame):
|
||||
""" Returns list of key-value pairs of local variables in frame """
|
||||
vals = frame.GetVariables(self.arguments,
|
||||
self.show_locals,
|
||||
self.show_statics,
|
||||
self.show_in_scope_only)
|
||||
return [self.format_variable(x) for x in vals]
|
||||
|
||||
class RegistersPane(FrameKeyValuePane):
|
||||
""" Pane that displays the contents of registers """
|
||||
def __init__(self, owner, name = 'registers'):
|
||||
FrameKeyValuePane.__init__(self, owner, name, open_below=True)
|
||||
|
||||
def format_register(self, reg):
|
||||
""" Returns a tuple of strings ("name", "value") for SBRegister reg. """
|
||||
name = reg.GetName()
|
||||
val = reg.GetValue()
|
||||
if val is None:
|
||||
val = "..."
|
||||
return (name, val.strip())
|
||||
|
||||
def get_frame_content(self, frame):
|
||||
""" Returns a list of key-value pairs ("name", "value") of registers in frame """
|
||||
|
||||
result = []
|
||||
for register_sets in frame.GetRegisters():
|
||||
# hack the register group name into the list of registers...
|
||||
result.append((" = = %s =" % register_sets.GetName(), ""))
|
||||
|
||||
for reg in register_sets:
|
||||
result.append(self.format_register(reg))
|
||||
return result
|
||||
|
||||
class CommandPane(VimPane):
|
||||
""" Pane that displays the output of an LLDB command """
|
||||
def __init__(self, owner, name, open_below, process_required=True):
|
||||
VimPane.__init__(self, owner, name, open_below)
|
||||
self.process_required = process_required
|
||||
|
||||
def setCommand(self, command, args = ""):
|
||||
self.command = command
|
||||
self.args = args
|
||||
|
||||
def get_content(self, target, controller):
|
||||
output = ""
|
||||
if not target:
|
||||
output = VimPane.MSG_NO_TARGET
|
||||
elif self.process_required and not target.GetProcess():
|
||||
output = VimPane.MSG_NO_PROCESS
|
||||
else:
|
||||
(success, output) = controller.getCommandOutput(self.command, self.args)
|
||||
return output
|
||||
|
||||
class StoppedCommandPane(CommandPane):
|
||||
""" Pane that displays the output of an LLDB command when the process is
|
||||
stopped; otherwise displays process status. This class also implements
|
||||
highlighting for a single line (to show a single-line selected entity.)
|
||||
"""
|
||||
def __init__(self, owner, name, open_below):
|
||||
""" Initialize parent and define highlight to use for selected line. """
|
||||
CommandPane.__init__(self, owner, name, open_below)
|
||||
if have_gui():
|
||||
self.selectedHighlight = VimPane.SELECTED_HIGHLIGHT_NAME_GUI
|
||||
else:
|
||||
self.selectedHighlight = VimPane.SELECTED_HIGHLIGHT_NAME_TERM
|
||||
self.define_highlight(VimPane.SELECTED_HIGHLIGHT_NAME_TERM,
|
||||
VimPane.SELECTED_HIGHLIGHT_COLOUR_TERM)
|
||||
|
||||
def get_content(self, target, controller):
|
||||
""" Returns the output of a command that relies on the process being stopped.
|
||||
If the process is not in 'stopped' state, the process status is returned.
|
||||
"""
|
||||
output = ""
|
||||
if not target or not target.IsValid():
|
||||
output = VimPane.MSG_NO_TARGET
|
||||
elif not target.GetProcess() or not target.GetProcess().IsValid():
|
||||
output = VimPane.MSG_NO_PROCESS
|
||||
elif target.GetProcess().GetState() == lldb.eStateStopped:
|
||||
(success, output) = controller.getCommandOutput(self.command, self.args)
|
||||
else:
|
||||
(success, output) = controller.getCommandOutput("process", "status")
|
||||
return output
|
||||
|
||||
def get_highlights(self):
|
||||
""" Highlight the line under the cursor. Users moving the cursor has
|
||||
no effect on the selected line.
|
||||
"""
|
||||
ret = {}
|
||||
line = self.get_selected_line()
|
||||
if line is not None:
|
||||
ret[self.selectedHighlight] = [line]
|
||||
return ret
|
||||
return ret
|
||||
|
||||
def get_selected_line(self):
|
||||
""" Subclasses implement this to control where the cursor (and selected highlight)
|
||||
is placed.
|
||||
"""
|
||||
return None
|
||||
|
||||
class DisassemblyPane(CommandPane):
|
||||
""" Pane that displays disassembly around PC """
|
||||
def __init__(self, owner, name = 'disassembly'):
|
||||
CommandPane.__init__(self, owner, name, open_below=True)
|
||||
|
||||
# FIXME: let users customize the number of instructions to disassemble
|
||||
self.setCommand("disassemble", "-c %d -p" % self.maxHeight)
|
||||
|
||||
class ThreadPane(StoppedCommandPane):
|
||||
""" Pane that displays threads list """
|
||||
def __init__(self, owner, name = 'threads'):
|
||||
StoppedCommandPane.__init__(self, owner, name, open_below=False)
|
||||
self.setCommand("thread", "list")
|
||||
|
||||
# FIXME: the function below assumes threads are listed in sequential order,
|
||||
# which turns out to not be the case. Highlighting of selected thread
|
||||
# will be disabled until this can be fixed. LLDB prints a '*' anyways
|
||||
# beside the selected thread, so this is not too big of a problem.
|
||||
# def get_selected_line(self):
|
||||
# """ Place the cursor on the line with the selected entity.
|
||||
# Subclasses should override this to customize selection.
|
||||
# Formula: selected_line = selected_thread_id + 1
|
||||
# """
|
||||
# (thread, err) = get_selected_thread(self.target)
|
||||
# if thread is None:
|
||||
# return None
|
||||
# else:
|
||||
# return thread.GetIndexID() + 1
|
||||
|
||||
class BacktracePane(StoppedCommandPane):
|
||||
""" Pane that displays backtrace """
|
||||
def __init__(self, owner, name = 'backtrace'):
|
||||
StoppedCommandPane.__init__(self, owner, name, open_below=False)
|
||||
self.setCommand("bt", "")
|
||||
|
||||
|
||||
def get_selected_line(self):
|
||||
""" Returns the line number in the buffer with the selected frame.
|
||||
Formula: selected_line = selected_frame_id + 2
|
||||
FIXME: the above formula hack does not work when the function return
|
||||
value is printed in the bt window; the wrong line is highlighted.
|
||||
"""
|
||||
|
||||
(frame, err) = get_selected_frame(self.target)
|
||||
if frame is None:
|
||||
return None
|
||||
else:
|
||||
return frame.GetFrameID() + 2
|
||||
|
||||
class BreakpointsPane(CommandPane):
|
||||
def __init__(self, owner, name = 'breakpoints'):
|
||||
super(BreakpointsPane, self).__init__(owner, name, open_below=False, process_required=False)
|
||||
self.setCommand("breakpoint", "list")
|
||||
73
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/vim_signs.py
vendored
Normal file
73
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/vim_signs.py
vendored
Normal file
@@ -0,0 +1,73 @@
|
||||
|
||||
# Classes responsible for drawing signs in the Vim user interface.
|
||||
|
||||
import vim
|
||||
|
||||
class VimSign(object):
|
||||
SIGN_TEXT_BREAKPOINT_RESOLVED = "B>"
|
||||
SIGN_TEXT_BREAKPOINT_UNRESOLVED = "b>"
|
||||
SIGN_TEXT_PC = "->"
|
||||
SIGN_HIGHLIGHT_COLOUR_PC = 'darkblue'
|
||||
|
||||
# unique sign id (for ':[sign/highlight] define)
|
||||
sign_id = 1
|
||||
|
||||
# unique name id (for ':sign place')
|
||||
name_id = 1
|
||||
|
||||
# Map of {(sign_text, highlight_colour) --> sign_name}
|
||||
defined_signs = {}
|
||||
|
||||
def __init__(self, sign_text, buffer, line_number, highlight_colour=None):
|
||||
""" Define the sign and highlight (if applicable) and show the sign. """
|
||||
|
||||
# Get the sign name, either by defining it, or looking it up in the map of defined signs
|
||||
key = (sign_text, highlight_colour)
|
||||
if not key in VimSign.defined_signs:
|
||||
name = self.define(sign_text, highlight_colour)
|
||||
else:
|
||||
name = VimSign.defined_signs[key]
|
||||
|
||||
self.show(name, buffer.number, line_number)
|
||||
pass
|
||||
|
||||
def define(self, sign_text, highlight_colour):
|
||||
""" Defines sign and highlight (if highlight_colour is not None). """
|
||||
sign_name = "sign%d" % VimSign.name_id
|
||||
if highlight_colour is None:
|
||||
vim.command("sign define %s text=%s" % (sign_name, sign_text))
|
||||
else:
|
||||
self.highlight_name = "highlight%d" % VimSign.name_id
|
||||
vim.command("highlight %s ctermbg=%s guibg=%s" % (self.highlight_name,
|
||||
highlight_colour,
|
||||
highlight_colour))
|
||||
vim.command("sign define %s text=%s linehl=%s texthl=%s" % (sign_name,
|
||||
sign_text,
|
||||
self.highlight_name,
|
||||
self.highlight_name))
|
||||
VimSign.defined_signs[(sign_text, highlight_colour)] = sign_name
|
||||
VimSign.name_id += 1
|
||||
return sign_name
|
||||
|
||||
|
||||
def show(self, name, buffer_number, line_number):
|
||||
self.id = VimSign.sign_id
|
||||
VimSign.sign_id += 1
|
||||
vim.command("sign place %d name=%s line=%d buffer=%s" % (self.id, name, line_number, buffer_number))
|
||||
pass
|
||||
|
||||
def hide(self):
|
||||
vim.command("sign unplace %d" % self.id)
|
||||
pass
|
||||
|
||||
class BreakpointSign(VimSign):
|
||||
def __init__(self, buffer, line_number, is_resolved):
|
||||
txt = VimSign.SIGN_TEXT_BREAKPOINT_RESOLVED if is_resolved else VimSign.SIGN_TEXT_BREAKPOINT_UNRESOLVED
|
||||
super(BreakpointSign, self).__init__(txt, buffer, line_number)
|
||||
|
||||
class PCSign(VimSign):
|
||||
def __init__(self, buffer, line_number, is_selected_thread):
|
||||
super(PCSign, self).__init__(VimSign.SIGN_TEXT_PC,
|
||||
buffer,
|
||||
line_number,
|
||||
VimSign.SIGN_HIGHLIGHT_COLOUR_PC if is_selected_thread else None)
|
||||
235
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py
vendored
Normal file
235
external/bsd/llvm/dist/lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py
vendored
Normal file
@@ -0,0 +1,235 @@
|
||||
|
||||
# LLDB UI state in the Vim user interface.
|
||||
|
||||
import os, re, sys
|
||||
import lldb
|
||||
import vim
|
||||
from vim_panes import *
|
||||
from vim_signs import *
|
||||
|
||||
def is_same_file(a, b):
|
||||
""" returns true if paths a and b are the same file """
|
||||
a = os.path.realpath(a)
|
||||
b = os.path.realpath(b)
|
||||
return a in b or b in a
|
||||
|
||||
class UI:
|
||||
def __init__(self):
|
||||
""" Declare UI state variables """
|
||||
|
||||
# Default panes to display
|
||||
self.defaultPanes = ['breakpoints', 'backtrace', 'locals', 'threads', 'registers', 'disassembly']
|
||||
|
||||
# map of tuples (filename, line) --> SBBreakpoint
|
||||
self.markedBreakpoints = {}
|
||||
|
||||
# Currently shown signs
|
||||
self.breakpointSigns = {}
|
||||
self.pcSigns = []
|
||||
|
||||
# Container for panes
|
||||
self.paneCol = PaneLayout()
|
||||
|
||||
# All possible LLDB panes
|
||||
self.backtracePane = BacktracePane(self.paneCol)
|
||||
self.threadPane = ThreadPane(self.paneCol)
|
||||
self.disassemblyPane = DisassemblyPane(self.paneCol)
|
||||
self.localsPane = LocalsPane(self.paneCol)
|
||||
self.registersPane = RegistersPane(self.paneCol)
|
||||
self.breakPane = BreakpointsPane(self.paneCol)
|
||||
|
||||
def activate(self):
|
||||
""" Activate UI: display default set of panes """
|
||||
self.paneCol.prepare(self.defaultPanes)
|
||||
|
||||
def get_user_buffers(self, filter_name=None):
|
||||
""" Returns a list of buffers that are not a part of the LLDB UI. That is, they
|
||||
are not contained in the PaneLayout object self.paneCol.
|
||||
"""
|
||||
ret = []
|
||||
for w in vim.windows:
|
||||
b = w.buffer
|
||||
if not self.paneCol.contains(b.name):
|
||||
if filter_name is None or filter_name in b.name:
|
||||
ret.append(b)
|
||||
return ret
|
||||
|
||||
def update_pc(self, process, buffers, goto_file):
|
||||
""" Place the PC sign on the PC location of each thread's selected frame """
|
||||
|
||||
def GetPCSourceLocation(thread):
|
||||
""" Returns a tuple (thread_index, file, line, column) that represents where
|
||||
the PC sign should be placed for a thread.
|
||||
"""
|
||||
|
||||
frame = thread.GetSelectedFrame()
|
||||
frame_num = frame.GetFrameID()
|
||||
le = frame.GetLineEntry()
|
||||
while not le.IsValid() and frame_num < thread.GetNumFrames():
|
||||
frame_num += 1
|
||||
le = thread.GetFrameAtIndex(frame_num).GetLineEntry()
|
||||
|
||||
if le.IsValid():
|
||||
path = os.path.join(le.GetFileSpec().GetDirectory(), le.GetFileSpec().GetFilename())
|
||||
return (thread.GetIndexID(), path, le.GetLine(), le.GetColumn())
|
||||
return None
|
||||
|
||||
|
||||
# Clear all existing PC signs
|
||||
del_list = []
|
||||
for sign in self.pcSigns:
|
||||
sign.hide()
|
||||
del_list.append(sign)
|
||||
for sign in del_list:
|
||||
self.pcSigns.remove(sign)
|
||||
del sign
|
||||
|
||||
# Select a user (non-lldb) window
|
||||
if not self.paneCol.selectWindow(False):
|
||||
# No user window found; avoid clobbering by splitting
|
||||
vim.command(":vsp")
|
||||
|
||||
# Show a PC marker for each thread
|
||||
for thread in process:
|
||||
loc = GetPCSourceLocation(thread)
|
||||
if not loc:
|
||||
# no valid source locations for PCs. hide all existing PC markers
|
||||
continue
|
||||
|
||||
buf = None
|
||||
(tid, fname, line, col) = loc
|
||||
buffers = self.get_user_buffers(fname)
|
||||
is_selected = thread.GetIndexID() == process.GetSelectedThread().GetIndexID()
|
||||
if len(buffers) == 1:
|
||||
buf = buffers[0]
|
||||
if buf != vim.current.buffer:
|
||||
# Vim has an open buffer to the required file: select it
|
||||
vim.command('execute ":%db"' % buf.number)
|
||||
elif is_selected and vim.current.buffer.name not in fname and os.path.exists(fname) and goto_file:
|
||||
# FIXME: If current buffer is modified, vim will complain when we try to switch away.
|
||||
# Find a way to detect if the current buffer is modified, and...warn instead?
|
||||
vim.command('execute ":e %s"' % fname)
|
||||
buf = vim.current.buffer
|
||||
elif len(buffers) > 1 and goto_file:
|
||||
#FIXME: multiple open buffers match PC location
|
||||
continue
|
||||
else:
|
||||
continue
|
||||
|
||||
self.pcSigns.append(PCSign(buf, line, is_selected))
|
||||
|
||||
if is_selected and goto_file:
|
||||
# if the selected file has a PC marker, move the cursor there too
|
||||
curname = vim.current.buffer.name
|
||||
if curname is not None and is_same_file(curname, fname):
|
||||
move_cursor(line, 0)
|
||||
elif move_cursor:
|
||||
print "FIXME: not sure where to move cursor because %s != %s " % (vim.current.buffer.name, fname)
|
||||
|
||||
def update_breakpoints(self, target, buffers):
|
||||
""" Decorates buffer with signs corresponding to breakpoints in target. """
|
||||
|
||||
def GetBreakpointLocations(bp):
|
||||
""" Returns a list of tuples (resolved, filename, line) where a breakpoint was resolved. """
|
||||
if not bp.IsValid():
|
||||
sys.stderr.write("breakpoint is invalid, no locations")
|
||||
return []
|
||||
|
||||
ret = []
|
||||
numLocs = bp.GetNumLocations()
|
||||
for i in range(numLocs):
|
||||
loc = bp.GetLocationAtIndex(i)
|
||||
desc = get_description(loc, lldb.eDescriptionLevelFull)
|
||||
match = re.search('at\ ([^:]+):([\d]+)', desc)
|
||||
try:
|
||||
lineNum = int(match.group(2).strip())
|
||||
ret.append((loc.IsResolved(), match.group(1), lineNum))
|
||||
except ValueError as e:
|
||||
sys.stderr.write("unable to parse breakpoint location line number: '%s'" % match.group(2))
|
||||
sys.stderr.write(str(e))
|
||||
|
||||
return ret
|
||||
|
||||
|
||||
if target is None or not target.IsValid():
|
||||
return
|
||||
|
||||
needed_bps = {}
|
||||
for bp_index in range(target.GetNumBreakpoints()):
|
||||
bp = target.GetBreakpointAtIndex(bp_index)
|
||||
locations = GetBreakpointLocations(bp)
|
||||
for (is_resolved, file, line) in GetBreakpointLocations(bp):
|
||||
for buf in buffers:
|
||||
if file in buf.name:
|
||||
needed_bps[(buf, line, is_resolved)] = bp
|
||||
|
||||
# Hide any signs that correspond with disabled breakpoints
|
||||
del_list = []
|
||||
for (b, l, r) in self.breakpointSigns:
|
||||
if (b, l, r) not in needed_bps:
|
||||
self.breakpointSigns[(b, l, r)].hide()
|
||||
del_list.append((b, l, r))
|
||||
for d in del_list:
|
||||
del self.breakpointSigns[d]
|
||||
|
||||
# Show any signs for new breakpoints
|
||||
for (b, l, r) in needed_bps:
|
||||
bp = needed_bps[(b, l, r)]
|
||||
if self.haveBreakpoint(b.name, l):
|
||||
self.markedBreakpoints[(b.name, l)].append(bp)
|
||||
else:
|
||||
self.markedBreakpoints[(b.name, l)] = [bp]
|
||||
|
||||
if (b, l, r) not in self.breakpointSigns:
|
||||
s = BreakpointSign(b, l, r)
|
||||
self.breakpointSigns[(b, l, r)] = s
|
||||
|
||||
def update(self, target, status, controller, goto_file=False):
|
||||
""" Updates debugger info panels and breakpoint/pc marks and prints
|
||||
status to the vim status line. If goto_file is True, the user's
|
||||
cursor is moved to the source PC location in the selected frame.
|
||||
"""
|
||||
|
||||
self.paneCol.update(target, controller)
|
||||
self.update_breakpoints(target, self.get_user_buffers())
|
||||
|
||||
if target is not None and target.IsValid():
|
||||
process = target.GetProcess()
|
||||
if process is not None and process.IsValid():
|
||||
self.update_pc(process, self.get_user_buffers, goto_file)
|
||||
|
||||
if status is not None and len(status) > 0:
|
||||
print status
|
||||
|
||||
def haveBreakpoint(self, file, line):
|
||||
""" Returns True if we have a breakpoint at file:line, False otherwise """
|
||||
return (file, line) in self.markedBreakpoints
|
||||
|
||||
def getBreakpoints(self, fname, line):
|
||||
""" Returns the LLDB SBBreakpoint object at fname:line """
|
||||
if self.haveBreakpoint(fname, line):
|
||||
return self.markedBreakpoints[(fname, line)]
|
||||
else:
|
||||
return None
|
||||
|
||||
def deleteBreakpoints(self, name, line):
|
||||
del self.markedBreakpoints[(name, line)]
|
||||
|
||||
def showWindow(self, name):
|
||||
""" Shows (un-hides) window pane specified by name """
|
||||
if not self.paneCol.havePane(name):
|
||||
sys.stderr.write("unknown window: %s" % name)
|
||||
return False
|
||||
self.paneCol.prepare([name])
|
||||
return True
|
||||
|
||||
def hideWindow(self, name):
|
||||
""" Hides window pane specified by name """
|
||||
if not self.paneCol.havePane(name):
|
||||
sys.stderr.write("unknown window: %s" % name)
|
||||
return False
|
||||
self.paneCol.hide([name])
|
||||
return True
|
||||
|
||||
global ui
|
||||
ui = UI()
|
||||
Reference in New Issue
Block a user