$NetBSD: patch-glx_indirect__texture__compression.c,v 1.1 2015/04/03 09:46:18 tnn Exp $ X.Org Security Advisory: Dec. 9, 2014 Protocol handling issues in X Window System servers --- glx/indirect_texture_compression.c.orig 2012-05-17 17:09:02.000000000 +0000 +++ glx/indirect_texture_compression.c @@ -47,6 +47,8 @@ __glXDisp_GetCompressedTexImageARB(struc __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); ClientPtr client = cl->client; + REQUEST_FIXED_SIZE(xGLXSingleReq, 8); + pc += __GLX_SINGLE_HDR_SIZE; if (cx != NULL) { const GLenum target = *(GLenum *) (pc + 0); @@ -93,6 +95,8 @@ __glXDispSwap_GetCompressedTexImageARB(s __glXForceCurrent(cl, bswap_32(req->contextTag), &error); ClientPtr client = cl->client; + REQUEST_FIXED_SIZE(xGLXSingleReq, 8); + pc += __GLX_SINGLE_HDR_SIZE; if (cx != NULL) { const GLenum target = (GLenum) bswap_32(*(int *) (pc + 0));