Files
pkgsrc-ng/games/falcons-eye/patches/patch-ab
2013-09-26 17:14:40 +02:00

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$NetBSD: patch-ab,v 1.4 2011/05/26 12:51:23 obache Exp $
--- sys/unix/Makefile.top.orig 2001-06-24 09:57:24.000000000 +0000
+++ sys/unix/Makefile.top
@@ -14,19 +14,17 @@
# MAKE = make
# make NetHack
-#PREFIX = /usr
-PREFIX = $(shell pwd)/compiled
-GAME = nethack
+GAME = falcons-eye
# GAME = nethack.prg
-GAMEUID = games
-GAMEGRP = bin
+GAMEUID = root
+GAMEGRP = games
# Permissions - some places use setgid instead of setuid, for instance
# See also the option "SECURE" in include/config.h
-GAMEPERM = 04755
-FILEPERM = 0644
+GAMEPERM = 02755
+FILEPERM = 0664
EXEPERM = 0755
-DIRPERM = 0755
+DIRPERM = 0775
# GAMEDIR also appears in config.h as "HACKDIR".
# VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
@@ -36,9 +34,9 @@ DIRPERM = 0755
# therefore there should not be anything in GAMEDIR that you want to keep
# (if there is, you'll have to do the installation by hand or modify the
# instructions)
-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
+GAMEDIR = $(PREFIX)/share/$(GAME)-dir
VARDIR = $(GAMEDIR)
-SHELLDIR = $(PREFIX)/games
+SHELLDIR = $(PREFIX)/bin
# per discussion in Install.X11 and Install.Qt
VARDATND =
@@ -65,10 +63,8 @@ VARDAT = $(VARDATD) $(VARDATND)
# other permission-related reasons. If that happens, you may want to set the
# command to "true", which is a no-op. Note that disabling chown or chgrp
# will only work if setuid (or setgid) behavior is not desired or required.
-# CHOWN = chown
-# CHGRP = chgrp
-CHOWN = true
-CHGRP = true
+CHOWN = chown
+CHGRP = chgrp
# ----------------------------------------------
# Extra configuration for NetHack - Falcon's Eye
@@ -119,9 +115,12 @@ JTPMANUALFILES = *.jpg *.html *.css
$(GAME):
( cd src ; $(MAKE) )
-all: $(GAME) Guidebook $(VARDAT) dungeon spec_levs check-dlb
+all: $(GAME) datastuff
@echo "Done."
+datastuff: Guidebook $(VARDAT) dungeon spec_levs check-dlb recover
+ @echo "Data Sets Built."
+
Guidebook:
( cd doc ; $(MAKE) Guidebook )
@@ -131,6 +130,9 @@ manpages:
data:
( cd dat ; $(MAKE) data )
+recover:
+ ( cd util ; $(MAKE) recover )
+
rumors:
( cd dat ; $(MAKE) rumors )
@@ -188,6 +190,11 @@ dlb:
( cd util ; $(MAKE) dlb )
( cd dat ; ../util/dlb cf nhdat $(DATDLB) )
+binfiles: $(GAME)
+ cp src/$(GAME) $(SHELLDIR)/$(GAME)$(GTYPE)
+ -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)$(GTYPE) ; \
+ $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)$(GTYPE) )
+ chmod $(GAMEPERM) $(SHELLDIR)/$(GAME)$(GTYPE)
dofiles:
target=`sed -n \
@@ -239,7 +246,8 @@ dofiles-jtp:
chmod $(DIRPERM) $(JTPMAINDIR) $(JTPDATADIR) $(JTPGRAPHICSDIR) $(JTPSOUNDDIR) $(JTPMANUALDIR)
# copy over the Falcon's Eye files
( cd win/jtp/gamedata; cp $(JTPMAINFILES) $(JTPMAINDIR) ; \
- cd config; cp $(JTPDATAFILES) $(JTPDATADIR) ; \
+ ${BSD_INSTALL_DATA_DIR} $(PREFIX)/share/examples/falcons-eye ; \
+ cd config; ${BSD_INSTALL_DATA} $(JTPDATAFILES) $(PREFIX)/share/examples/falcons-eye ; \
cd ../graphics; cp $(JTPGRAPHICSFILES) $(JTPGRAPHICSDIR) ; \
cd ../sound; cp $(JTPSOUNDFILES) $(JTPSOUNDDIR) ; \
cd ../manual; cp $(JTPMANUALFILES) $(JTPMANUALDIR) )
@@ -247,9 +255,6 @@ dofiles-jtp:
-( cd $(JTPMAINDIR) ; $(CHOWN) $(GAMEUID) $(JTPMAINFILES) ; \
$(CHGRP) $(GAMEGRP) $(JTPMAINFILES) ; \
chmod $(FILEPERM) $(JTPMAINFILES) ; \
- cd $(JTPDATADIR) ; $(CHOWN) $(GAMEUID) $(JTPDATAFILES) ; \
- $(CHGRP) $(GAMEGRP) $(JTPDATAFILES) ; \
- chmod $(FILEPERM) $(JTPDATAFILES) ; \
cd $(JTPGRAPHICSDIR) ; $(CHOWN) $(GAMEUID) $(JTPGRAPHICSFILES) ; \
$(CHGRP) $(GAMEGRP) $(JTPGRAPHICSFILES) ; \
chmod $(FILEPERM) $(JTPGRAPHICSFILES) ; \
@@ -280,19 +285,27 @@ install: $(GAME) $(VARDAT) dungeon spec_
# set up the directories
# not all mkdirs have -p; those that don't will create a -p directory
-mkdir -p $(SHELLDIR)
- -rm -rf $(GAMEDIR) $(VARDIR)
-mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-rmdir ./-p
-$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
$(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
- chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
+ chmod $(DIRPERM) $(GAMEDIR) $(VARDIR)
+ chmod 770 $(VARDIR)/save
# set up the game files
( $(MAKE) dofiles )
# set up some additional files
- touch $(VARDIR)/perm $(VARDIR)/record $(VARDIR)/logfile
- -( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
- $(CHGRP) $(GAMEGRP) perm record logfile ; \
- chmod $(FILEPERM) perm record logfile )
+ touch $(VARDIR)/perm
+ -( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm ; \
+ $(CHGRP) $(GAMEGRP) perm ; \
+ chmod $(FILEPERM) perm )
+ -mkdir -p $(PREFIX)/share/doc/$(GAME)
+ cp doc/Guidebook.txt $(PREFIX)/share/doc/$(GAME)
+ chown $(GAMEUID):$(GAMEGRP) $(PREFIX)/share/doc/$(GAME)/Guidebook.txt
+ chmod $(FILEPERM) $(PREFIX)/share/doc/$(GAME)/Guidebook.txt
+ cp util/recover $(PREFIX)/bin/recover-$(GAME)
+ : chown 0:0 $(PREFIX)/bin/recover-$(GAME)
+ chmod 755 $(PREFIX)/bin/recover-$(GAME)
+
# and a reminder
@echo You may also want to reinstall the man pages via the doc Makefile.