Files
pkgsrc-ng/games/battleball/patches/patch-lib3d_region3d.C
2013-09-26 17:14:40 +02:00

32 lines
1000 B
C

$NetBSD: patch-lib3d_region3d.C,v 1.1 2011/11/25 21:50:31 joerg Exp $
--- lib3d/region3d.C.orig 2011-11-25 15:16:05.000000000 +0000
+++ lib3d/region3d.C
@@ -44,7 +44,7 @@ region3d::region3d(const panelList& othe
if (wantEdges)
for(p= otherPanels.begin(); p != otherPanels.end(); p++)
edges.AddPanel(*p);
- box.MakeBoundingBox(pts.table(),farthestDist);
+ box.MakeBoundingBox(pts.my_table(),farthestDist);
}
@@ -83,7 +83,7 @@ bool region3d::InFrustum(const pt3d& vie
int region3d::Add(const xpanel3d& p) {
if (p.ptNums.Num() >0) {
edges.AddPanel(p);
- box.MakeBoundingBox(pts.table(), farthestDist);
+ box.MakeBoundingBox(pts.my_table(), farthestDist);
return panels.Add(p);
}
else
@@ -123,7 +123,7 @@ void region3d::InitPanelsEtc(int *srcPan
//panels[panels.Num()-1].normal *= normalDir;
edges.AddPanel(panels[panels.Num()-1]);
}
- box.MakeBoundingBox(pts.table(),farthestDist);
+ box.MakeBoundingBox(pts.my_table(),farthestDist);
}