907 lines
28 KiB
C
907 lines
28 KiB
C
/* $XFree86: xc/lib/GL/glx/renderpix.c,v 1.7 2004/04/08 10:07:33 alanh Exp $ */
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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**
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*/
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#include "packrender.h"
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/*
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** This file contains routines that deal with unpacking data from client
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** memory using the pixel store unpack modes and then shipping it to
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** the server. For all of these routines (except glPolygonStipple) there
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** are two forms of the transport - small and large. Small commands are
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** the commands that fit into the "rendering" transport buffer. Large
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** commands are sent to the server in chunks by __glXSendLargeCommand.
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**
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** All of the commands send over a pixel header (see glxproto.h) which
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** describes the pixel store modes that the server must use to properly
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** handle the data. Any pixel store modes not done by the __glFillImage
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** routine are passed on to the server.
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*/
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/*
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** Send a large image to the server. If necessary, a buffer is allocated
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** to hold the unpacked data that is copied from the clients memory.
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*/
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static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
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GLint width, GLint height, GLint depth,
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GLenum format, GLenum type, const GLvoid *src,
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GLubyte *pc, GLubyte *modes)
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{
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if (!gc->fastImageUnpack) {
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/* Allocate a temporary holding buffer */
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GLubyte *buf = (GLubyte *) Xmalloc(compsize);
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if (!buf) {
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__glXSetError(gc, GL_OUT_OF_MEMORY);
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return;
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}
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/* Apply pixel store unpack modes to copy data into buf */
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(*gc->fillImage)(gc, dim, width, height, depth, format, type, src, buf,
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modes);
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/* Send large command */
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__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
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/* Free buffer */
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Xfree((char*) buf);
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} else {
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/* Just send the data straight as is */
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__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize);
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}
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}
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/*
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** Send a large null image to the server. To be backwards compatible,
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** data must be sent to the server even when the application has passed
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** a null pointer into glTexImage1D, glTexImage2D or glTexImage3D.
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*/
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static void SendLargeNULLImage(__GLXcontext *gc, GLint compsize,
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GLint width, GLint height, GLint depth,
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GLenum format, GLenum type, const GLvoid *src,
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GLubyte *pc, GLubyte *modes)
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{
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GLubyte *buf = (GLubyte *) Xmalloc(compsize);
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/* Allocate a temporary holding buffer */
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if (!buf) {
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__glXSetError(gc, GL_OUT_OF_MEMORY);
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return;
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}
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/* Send large command */
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__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
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/* Free buffer */
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Xfree((char*) buf);
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}
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/************************************************************************/
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void glPolygonStipple(const GLubyte *mask)
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{
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__GLX_DECLARE_VARIABLES();
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__GLX_LOAD_VARIABLES();
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compsize = __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP);
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cmdlen = __GLX_PAD(__GLX_POLYGONSTIPPLE_CMD_HDR_SIZE + compsize);
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if (!gc->currentDpy) return;
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__GLX_BEGIN(X_GLrop_PolygonStipple,cmdlen);
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pc += __GLX_RENDER_HDR_SIZE;
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pixelHeaderPC = pc;
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pc += __GLX_PIXEL_HDR_SIZE;
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(*gc->fillImage)(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
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mask, pc, pixelHeaderPC);
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__GLX_END(__GLX_PAD(compsize));
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}
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void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig,
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GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
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{
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__GLX_DECLARE_VARIABLES();
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__GLX_LOAD_VARIABLES();
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compsize = __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP);
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cmdlen = __GLX_PAD(__GLX_BITMAP_CMD_HDR_SIZE + compsize);
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if (!gc->currentDpy) return;
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if (cmdlen <= gc->maxSmallRenderCommandSize) {
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/* Use GLXRender protocol to send small command */
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__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen);
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__GLX_PUT_LONG(0,width);
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__GLX_PUT_LONG(4,height);
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__GLX_PUT_FLOAT(8,xorig);
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__GLX_PUT_FLOAT(12,yorig);
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__GLX_PUT_FLOAT(16,xmove);
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__GLX_PUT_FLOAT(20,ymove);
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pc += __GLX_BITMAP_HDR_SIZE;
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if (compsize > 0) {
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(*gc->fillImage)(gc, 2, width, height, 1, GL_COLOR_INDEX,
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GL_BITMAP, bitmap, pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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__GLX_END(__GLX_PAD(compsize));
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} else {
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/* Use GLXRenderLarge protocol to send command */
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__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen+4);
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__GLX_PUT_LONG(0,width);
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__GLX_PUT_LONG(4,height);
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__GLX_PUT_FLOAT(8,xorig);
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__GLX_PUT_FLOAT(12,yorig);
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__GLX_PUT_FLOAT(16,xmove);
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__GLX_PUT_FLOAT(20,ymove);
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pc += __GLX_BITMAP_HDR_SIZE;
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SendLargeImage(gc, compsize, 2, width, height, 1, GL_COLOR_INDEX,
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GL_BITMAP, bitmap, pc, pixelHeaderPC);
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}
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}
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void glTexImage1D(GLenum target, GLint level, GLint components,
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GLsizei width, GLint border, GLenum format, GLenum type,
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const GLvoid *image)
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{
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__GLX_DECLARE_VARIABLES();
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__GLX_LOAD_VARIABLES();
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if (target == GL_PROXY_TEXTURE_1D) {
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compsize = 0;
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} else {
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compsize = __glImageSize(width, 1, 1, format, type);
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}
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cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize);
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if (!gc->currentDpy) return;
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if (cmdlen <= gc->maxSmallRenderCommandSize) {
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/* Use GLXRender protocol to send small command */
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__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen);
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__GLX_PUT_LONG(0,target);
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__GLX_PUT_LONG(4,level);
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__GLX_PUT_LONG(8,components);
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__GLX_PUT_LONG(12,width);
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__GLX_PUT_LONG(20,border);
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__GLX_PUT_LONG(24,format);
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__GLX_PUT_LONG(28,type);
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pc += __GLX_TEXIMAGE_HDR_SIZE;
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if (compsize > 0 && image != NULL) {
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(*gc->fillImage)(gc, 1, width, 1, 1, format, type,
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image, pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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__GLX_END(__GLX_PAD(compsize));
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} else {
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/* Use GLXRenderLarge protocol to send command */
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__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen+4);
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__GLX_PUT_LONG(0,target);
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__GLX_PUT_LONG(4,level);
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__GLX_PUT_LONG(8,components);
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__GLX_PUT_LONG(12,width);
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__GLX_PUT_LONG(16,1);
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__GLX_PUT_LONG(20,border);
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__GLX_PUT_LONG(24,format);
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__GLX_PUT_LONG(28,type);
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pc += __GLX_TEXIMAGE_HDR_SIZE;
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if (image != NULL) {
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SendLargeImage(gc, compsize, 1, width, 1, 1, format,
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type, image, pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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{
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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SendLargeNULLImage(gc, compsize, width, 1, 1, format,
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type, image, pc, pixelHeaderPC);
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}
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}
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}
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void glTexImage2D(GLenum target, GLint level, GLint components,
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GLsizei width, GLsizei height, GLint border, GLenum format,
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GLenum type, const GLvoid *image)
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{
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__GLX_DECLARE_VARIABLES();
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__GLX_LOAD_VARIABLES();
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if (target == GL_PROXY_TEXTURE_2D ||
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target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
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compsize = 0;
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} else {
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compsize = __glImageSize(width, height, 1, format, type);
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}
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cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize);
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if (!gc->currentDpy) return;
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if (cmdlen <= gc->maxSmallRenderCommandSize) {
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/* Use GLXRender protocol to send small command */
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__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen);
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__GLX_PUT_LONG(0,target);
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__GLX_PUT_LONG(4,level);
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__GLX_PUT_LONG(8,components);
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__GLX_PUT_LONG(12,width);
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__GLX_PUT_LONG(16,height);
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__GLX_PUT_LONG(20,border);
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__GLX_PUT_LONG(24,format);
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__GLX_PUT_LONG(28,type);
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pc += __GLX_TEXIMAGE_HDR_SIZE;
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if (compsize > 0 && image != NULL) {
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(*gc->fillImage)(gc, 2, width, height, 1, format, type,
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image, pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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__GLX_END(__GLX_PAD(compsize));
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} else {
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/* Use GLXRenderLarge protocol to send command */
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__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen+4);
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__GLX_PUT_LONG(0,target);
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__GLX_PUT_LONG(4,level);
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__GLX_PUT_LONG(8,components);
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__GLX_PUT_LONG(12,width);
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__GLX_PUT_LONG(16,height);
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__GLX_PUT_LONG(20,border);
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__GLX_PUT_LONG(24,format);
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__GLX_PUT_LONG(28,type);
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pc += __GLX_TEXIMAGE_HDR_SIZE;
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if (image != NULL) {
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SendLargeImage(gc, compsize, 2, width, height, 1, format,
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type, image, pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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{
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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SendLargeNULLImage(gc, compsize, width, height, 1, format,
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type, image, pc, pixelHeaderPC);
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}
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}
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}
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void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type,
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const GLvoid *image)
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{
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__GLX_DECLARE_VARIABLES();
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__GLX_LOAD_VARIABLES();
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compsize = __glImageSize(width, height, 1, format, type);
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cmdlen = __GLX_PAD(__GLX_DRAWPIXELS_CMD_HDR_SIZE + compsize);
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if (!gc->currentDpy) return;
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if (cmdlen <= gc->maxSmallRenderCommandSize) {
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/* Use GLXRender protocol to send small command */
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__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen);
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__GLX_PUT_LONG(0,width);
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__GLX_PUT_LONG(4,height);
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__GLX_PUT_LONG(8,format);
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__GLX_PUT_LONG(12,type);
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pc += __GLX_DRAWPIXELS_HDR_SIZE;
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if (compsize > 0) {
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(*gc->fillImage)(gc, 2, width, height, 1, format, type,
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image, pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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__GLX_END(__GLX_PAD(compsize));
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} else {
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/* Use GLXRenderLarge protocol to send command */
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__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen+4);
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__GLX_PUT_LONG(0,width);
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__GLX_PUT_LONG(4,height);
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__GLX_PUT_LONG(8,format);
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__GLX_PUT_LONG(12,type);
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pc += __GLX_DRAWPIXELS_HDR_SIZE;
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SendLargeImage(gc, compsize, 2, width, height, 1, format,
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type, image, pc, pixelHeaderPC);
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}
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}
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static void __glx_TexSubImage1D2D(GLshort opcode, GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLsizei width,
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GLsizei height, GLenum format, GLenum type,
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const GLvoid *image, GLint dim)
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{
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__GLX_DECLARE_VARIABLES();
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__GLX_LOAD_VARIABLES();
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if (image == NULL) {
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compsize = 0;
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} else {
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compsize = __glImageSize(width, height, 1, format, type);
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}
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cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_CMD_HDR_SIZE + compsize);
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if (!gc->currentDpy) return;
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if (cmdlen <= gc->maxSmallRenderCommandSize) {
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/* Use GLXRender protocol to send small command */
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__GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen);
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__GLX_PUT_LONG(0,target);
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__GLX_PUT_LONG(4,level);
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__GLX_PUT_LONG(8,xoffset);
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__GLX_PUT_LONG(12,yoffset);
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__GLX_PUT_LONG(16,width);
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__GLX_PUT_LONG(20,height);
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__GLX_PUT_LONG(24,format);
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__GLX_PUT_LONG(28,type);
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if (image == NULL) {
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__GLX_PUT_LONG(32,GL_TRUE);
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} else {
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__GLX_PUT_LONG(32,GL_FALSE);
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}
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pc += __GLX_TEXSUBIMAGE_HDR_SIZE;
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if (compsize > 0) {
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(*gc->fillImage)(gc, dim, width, height, 1, format, type, image,
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pc, pixelHeaderPC);
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} else {
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/* Setup default store modes */
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GLubyte *pc = pixelHeaderPC;
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__GLX_PUT_CHAR(0,GL_FALSE);
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__GLX_PUT_CHAR(1,GL_FALSE);
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__GLX_PUT_CHAR(2,0);
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__GLX_PUT_CHAR(3,0);
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__GLX_PUT_LONG(4,0);
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__GLX_PUT_LONG(8,0);
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__GLX_PUT_LONG(12,0);
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__GLX_PUT_LONG(16,1);
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}
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__GLX_END(__GLX_PAD(compsize));
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} else {
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/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,level);
|
|
__GLX_PUT_LONG(8,xoffset);
|
|
__GLX_PUT_LONG(12,yoffset);
|
|
__GLX_PUT_LONG(16,width);
|
|
__GLX_PUT_LONG(20,height);
|
|
__GLX_PUT_LONG(24,format);
|
|
__GLX_PUT_LONG(28,type);
|
|
if (image == NULL) {
|
|
__GLX_PUT_LONG(32,GL_TRUE);
|
|
} else {
|
|
__GLX_PUT_LONG(32,GL_FALSE);
|
|
}
|
|
pc += __GLX_TEXSUBIMAGE_HDR_SIZE;
|
|
SendLargeImage(gc, compsize, dim, width, height, 1,
|
|
format, type, image, pc, pixelHeaderPC);
|
|
}
|
|
}
|
|
|
|
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid *image)
|
|
{
|
|
__glx_TexSubImage1D2D(X_GLrop_TexSubImage1D, target, level, xoffset,
|
|
0, width, 1, format, type, image, 1);
|
|
}
|
|
|
|
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, const GLvoid *image)
|
|
{
|
|
__glx_TexSubImage1D2D(X_GLrop_TexSubImage2D, target, level, xoffset,
|
|
yoffset, width, height, format, type, image, 2);
|
|
}
|
|
|
|
void glColorTable(GLenum target, GLenum internalformat, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid *table)
|
|
{
|
|
__GLX_DECLARE_VARIABLES();
|
|
|
|
__GLX_LOAD_VARIABLES();
|
|
switch (target) {
|
|
case GL_PROXY_TEXTURE_1D:
|
|
case GL_PROXY_TEXTURE_2D:
|
|
case GL_PROXY_TEXTURE_3D:
|
|
case GL_PROXY_COLOR_TABLE:
|
|
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
|
|
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
|
|
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
|
|
compsize = 0;
|
|
break;
|
|
default:
|
|
compsize = __glImageSize(width, 1, 1, format, type);
|
|
break;
|
|
}
|
|
cmdlen = __GLX_PAD(__GLX_COLOR_TABLE_CMD_HDR_SIZE + compsize);
|
|
if (!gc->currentDpy) {
|
|
return;
|
|
}
|
|
|
|
if (cmdlen <= gc->maxSmallRenderCommandSize) {
|
|
/* Use GLXRender protocol to send small command */
|
|
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_ColorTable, (short)cmdlen);
|
|
__GLX_PUT_LONG(0, (long)target);
|
|
__GLX_PUT_LONG(4, (long)internalformat);
|
|
__GLX_PUT_LONG(8, width);
|
|
__GLX_PUT_LONG(12, (long)format);
|
|
__GLX_PUT_LONG(16, (long)type);
|
|
pc += __GLX_COLOR_TABLE_HDR_SIZE;
|
|
if (compsize > 0 && table != NULL) {
|
|
(*gc->fillImage)(gc, 1, width, 1, 1, format, type, table, pc,
|
|
pixelHeaderPC);
|
|
} else {
|
|
/* Setup default store modes */
|
|
GLubyte *pc = pixelHeaderPC;
|
|
__GLX_PUT_CHAR(0, GL_FALSE);
|
|
__GLX_PUT_CHAR(1, GL_FALSE);
|
|
__GLX_PUT_CHAR(2, 0);
|
|
__GLX_PUT_CHAR(3, 0);
|
|
__GLX_PUT_LONG(4, 0);
|
|
__GLX_PUT_LONG(8, 0);
|
|
__GLX_PUT_LONG(12, 0);
|
|
__GLX_PUT_LONG(16, 1);
|
|
}
|
|
__GLX_END(__GLX_PAD(compsize));
|
|
} else {
|
|
/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_ColorTable, cmdlen+4);
|
|
__GLX_PUT_LONG(0, (long)target);
|
|
__GLX_PUT_LONG(4, (long)internalformat);
|
|
__GLX_PUT_LONG(8, width);
|
|
__GLX_PUT_LONG(12, (long)format);
|
|
__GLX_PUT_LONG(16, (long)type);
|
|
pc += __GLX_COLOR_TABLE_HDR_SIZE;
|
|
SendLargeImage(gc, compsize, 1, width, 1, 1, format,
|
|
type, table, pc, pixelHeaderPC);
|
|
}
|
|
}
|
|
|
|
void glColorSubTable(GLenum target, GLsizei start, GLsizei count,
|
|
GLenum format, GLenum type, const GLvoid *table)
|
|
{
|
|
__GLX_DECLARE_VARIABLES();
|
|
|
|
__GLX_LOAD_VARIABLES();
|
|
compsize = __glImageSize(count, 1, 1, format, type);
|
|
cmdlen = __GLX_PAD(__GLX_COLOR_SUBTABLE_CMD_HDR_SIZE + compsize);
|
|
if (!gc->currentDpy) {
|
|
return;
|
|
}
|
|
|
|
if (cmdlen <= gc->maxSmallRenderCommandSize) {
|
|
/* Use GLXRender protocol to send small command */
|
|
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_ColorSubTable, (short)cmdlen);
|
|
__GLX_PUT_LONG(0, (long)target);
|
|
__GLX_PUT_LONG(4, start);
|
|
__GLX_PUT_LONG(8, count);
|
|
__GLX_PUT_LONG(12, (long)format);
|
|
__GLX_PUT_LONG(16, (long)type);
|
|
pc += __GLX_COLOR_SUBTABLE_HDR_SIZE;
|
|
if (compsize > 0 && table != NULL) {
|
|
(*gc->fillImage)(gc, 1, start+count, 1, 1, format, type, table, pc,
|
|
pixelHeaderPC);
|
|
} else {
|
|
/* Setup default store modes */
|
|
GLubyte *pc = pixelHeaderPC;
|
|
__GLX_PUT_CHAR(0, GL_FALSE);
|
|
__GLX_PUT_CHAR(1, GL_FALSE);
|
|
__GLX_PUT_CHAR(2, 0);
|
|
__GLX_PUT_CHAR(3, 0);
|
|
__GLX_PUT_LONG(4, 0);
|
|
__GLX_PUT_LONG(8, 0);
|
|
__GLX_PUT_LONG(12, 0);
|
|
__GLX_PUT_LONG(16, 1);
|
|
}
|
|
__GLX_END(__GLX_PAD(compsize));
|
|
} else {
|
|
/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_ColorSubTable, cmdlen+4);
|
|
__GLX_PUT_LONG(0, (long)target);
|
|
__GLX_PUT_LONG(4, start);
|
|
__GLX_PUT_LONG(8, count);
|
|
__GLX_PUT_LONG(12, (long)format);
|
|
__GLX_PUT_LONG(16, (long)type);
|
|
pc += __GLX_COLOR_SUBTABLE_HDR_SIZE;
|
|
SendLargeImage(gc, compsize, 1, start+count, 1, 1, format,
|
|
type, table, pc, pixelHeaderPC);
|
|
}
|
|
}
|
|
|
|
static void __glx_ConvolutionFilter1D2D(GLshort opcode, GLint dim,
|
|
GLenum target,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, const GLvoid *image)
|
|
{
|
|
__GLX_DECLARE_VARIABLES();
|
|
|
|
__GLX_LOAD_VARIABLES();
|
|
compsize = __glImageSize(width, height, 1, format, type);
|
|
cmdlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE + compsize);
|
|
if (!gc->currentDpy) return;
|
|
|
|
if (cmdlen <= gc->maxSmallRenderCommandSize) {
|
|
/* Use GLXRender protocol to send small command */
|
|
__GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,internalformat);
|
|
__GLX_PUT_LONG(8,width);
|
|
__GLX_PUT_LONG(12,height);
|
|
__GLX_PUT_LONG(16,format);
|
|
__GLX_PUT_LONG(20,type);
|
|
pc += __GLX_CONV_FILT_HDR_SIZE;
|
|
if (compsize > 0) {
|
|
(*gc->fillImage)(gc, dim, width, height, 1, format, type,
|
|
image, pc, pixelHeaderPC);
|
|
} else {
|
|
/* Setup default store modes */
|
|
GLubyte *pc = pixelHeaderPC;
|
|
__GLX_PUT_CHAR(0,GL_FALSE);
|
|
__GLX_PUT_CHAR(1,GL_FALSE);
|
|
__GLX_PUT_CHAR(2,0);
|
|
__GLX_PUT_CHAR(3,0);
|
|
__GLX_PUT_LONG(4,0);
|
|
__GLX_PUT_LONG(8,0);
|
|
__GLX_PUT_LONG(12,0);
|
|
__GLX_PUT_LONG(16,1);
|
|
}
|
|
__GLX_END(__GLX_PAD(compsize));
|
|
} else {
|
|
/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,internalformat);
|
|
__GLX_PUT_LONG(8,width);
|
|
__GLX_PUT_LONG(12,height);
|
|
__GLX_PUT_LONG(16,format);
|
|
__GLX_PUT_LONG(20,type);
|
|
pc += __GLX_CONV_FILT_HDR_SIZE;
|
|
SendLargeImage(gc, compsize, dim, width, height, 1, format,
|
|
type, image, pc, pixelHeaderPC);
|
|
}
|
|
}
|
|
|
|
void glConvolutionFilter1D(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format,
|
|
GLenum type, const GLvoid *image)
|
|
{
|
|
__glx_ConvolutionFilter1D2D(X_GLrop_ConvolutionFilter1D, 1, target,
|
|
internalformat, width, 1, format, type,
|
|
image);
|
|
}
|
|
|
|
void glConvolutionFilter2D(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid *image)
|
|
{
|
|
__glx_ConvolutionFilter1D2D(X_GLrop_ConvolutionFilter2D, 2, target,
|
|
internalformat, width, height, format, type,
|
|
image);
|
|
}
|
|
|
|
void glSeparableFilter2D(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid *row,
|
|
const GLvoid *column)
|
|
{
|
|
__GLX_DECLARE_VARIABLES();
|
|
GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len;
|
|
|
|
__GLX_LOAD_VARIABLES();
|
|
compsize = __glImageSize(width, 1, 1, format, type);
|
|
compsize2 = __glImageSize(height, 1, 1, format, type);
|
|
totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
|
|
hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE);
|
|
image1len = __GLX_PAD(compsize);
|
|
image2len = __GLX_PAD(compsize2);
|
|
cmdlen = totalhdrlen + image1len + image2len;
|
|
if (!gc->currentDpy) return;
|
|
|
|
if (cmdlen <= gc->maxSmallRenderCommandSize) {
|
|
/* Use GLXRender protocol to send small command */
|
|
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D, cmdlen);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,internalformat);
|
|
__GLX_PUT_LONG(8,width);
|
|
__GLX_PUT_LONG(12,height);
|
|
__GLX_PUT_LONG(16,format);
|
|
__GLX_PUT_LONG(20,type);
|
|
pc += hdrlen;
|
|
if (compsize > 0) {
|
|
(*gc->fillImage)(gc, 1, width, 1, 1, format, type,
|
|
row, pc, pixelHeaderPC);
|
|
pc += image1len;
|
|
}
|
|
if (compsize2 > 0) {
|
|
(*gc->fillImage)(gc, 1, height, 1, 1, format, type,
|
|
column, pc, NULL);
|
|
pc += image2len;
|
|
}
|
|
if ((compsize == 0) && (compsize2 == 0)) {
|
|
/* Setup default store modes */
|
|
GLubyte *pc = pixelHeaderPC;
|
|
__GLX_PUT_CHAR(0,GL_FALSE);
|
|
__GLX_PUT_CHAR(1,GL_FALSE);
|
|
__GLX_PUT_CHAR(2,0);
|
|
__GLX_PUT_CHAR(3,0);
|
|
__GLX_PUT_LONG(4,0);
|
|
__GLX_PUT_LONG(8,0);
|
|
__GLX_PUT_LONG(12,0);
|
|
__GLX_PUT_LONG(16,1);
|
|
}
|
|
__GLX_END(0);
|
|
} else {
|
|
GLint bufsize;
|
|
|
|
bufsize = image1len + image2len;
|
|
|
|
/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D,cmdlen+4);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,internalformat);
|
|
__GLX_PUT_LONG(8,width);
|
|
__GLX_PUT_LONG(12,height);
|
|
__GLX_PUT_LONG(16,format);
|
|
__GLX_PUT_LONG(20,type);
|
|
pc += hdrlen;
|
|
|
|
if (!gc->fastImageUnpack) {
|
|
/* Allocate a temporary holding buffer */
|
|
GLubyte *buf = (GLubyte *) Xmalloc(bufsize);
|
|
if (!buf) {
|
|
__glXSetError(gc, GL_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
(*gc->fillImage)(gc, 1, width, 1, 1, format, type, row, buf, pixelHeaderPC);
|
|
|
|
(*gc->fillImage)(gc, 1, height, 1, 1, format, type, column,
|
|
buf + image1len, pixelHeaderPC);
|
|
|
|
/* Send large command */
|
|
__glXSendLargeCommand(gc, gc->pc, (GLint)(pc - gc->pc), buf, bufsize);
|
|
/* Free buffer */
|
|
Xfree((char*) buf);
|
|
} else {
|
|
/* Just send the data straight as is */
|
|
__glXSendLargeCommand(gc, gc->pc, (GLint)(pc - gc->pc), pc, bufsize);
|
|
}
|
|
}
|
|
}
|
|
|
|
void glTexImage3D(GLenum target, GLint level, GLint internalformat,
|
|
GLsizei width, GLsizei height, GLsizei depth, GLint border,
|
|
GLenum format, GLenum type, const GLvoid *image)
|
|
{
|
|
__GLX_DECLARE_VARIABLES();
|
|
|
|
__GLX_LOAD_VARIABLES();
|
|
if ((target == GL_PROXY_TEXTURE_3D) || (image == NULL)) {
|
|
compsize = 0;
|
|
} else {
|
|
compsize = __glImageSize(width, height, depth, format, type);
|
|
}
|
|
cmdlen = __GLX_PAD(__GLX_TEXIMAGE_3D_CMD_HDR_SIZE + compsize);
|
|
if (!gc->currentDpy) return;
|
|
|
|
if (cmdlen <= gc->maxSmallRenderCommandSize) {
|
|
/* Use GLXRender protocol to send small command */
|
|
__GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(X_GLrop_TexImage3D,cmdlen);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,level);
|
|
__GLX_PUT_LONG(8,internalformat);
|
|
__GLX_PUT_LONG(12,width);
|
|
__GLX_PUT_LONG(16,height);
|
|
__GLX_PUT_LONG(20,depth);
|
|
__GLX_PUT_LONG(24,0); /* size4d */
|
|
__GLX_PUT_LONG(28,border);
|
|
__GLX_PUT_LONG(32,format);
|
|
__GLX_PUT_LONG(36,type);
|
|
if (image == NULL) {
|
|
__GLX_PUT_LONG(40,GL_TRUE);
|
|
} else {
|
|
__GLX_PUT_LONG(40,GL_FALSE);
|
|
}
|
|
pc += __GLX_TEXIMAGE_3D_HDR_SIZE;
|
|
if (compsize > 0 && image != NULL) {
|
|
(*gc->fillImage)(gc, 3, width, height, depth, format, type,
|
|
image, pc, pixelHeaderPC);
|
|
} else {
|
|
/* Setup default store modes */
|
|
GLubyte *pc = pixelHeaderPC;
|
|
__GLX_PUT_CHAR(0,GL_FALSE);
|
|
__GLX_PUT_CHAR(1,GL_FALSE);
|
|
__GLX_PUT_CHAR(2,0);
|
|
__GLX_PUT_CHAR(3,0);
|
|
__GLX_PUT_LONG(4,0);
|
|
__GLX_PUT_LONG(8,0);
|
|
__GLX_PUT_LONG(12,0);
|
|
__GLX_PUT_LONG(16,0);
|
|
__GLX_PUT_LONG(20,0);
|
|
__GLX_PUT_LONG(24,0);
|
|
__GLX_PUT_LONG(28,0);
|
|
__GLX_PUT_LONG(32,1);
|
|
}
|
|
__GLX_END(__GLX_PAD(compsize));
|
|
} else {
|
|
/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(X_GLrop_TexImage3D,cmdlen+4);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,level);
|
|
__GLX_PUT_LONG(8,internalformat);
|
|
__GLX_PUT_LONG(12,width);
|
|
__GLX_PUT_LONG(16,height);
|
|
__GLX_PUT_LONG(20,depth);
|
|
__GLX_PUT_LONG(24,0); /* size4d */
|
|
__GLX_PUT_LONG(28,border);
|
|
__GLX_PUT_LONG(32,format);
|
|
__GLX_PUT_LONG(36,type);
|
|
if (image == NULL) {
|
|
__GLX_PUT_LONG(40,GL_TRUE);
|
|
} else {
|
|
__GLX_PUT_LONG(40,GL_FALSE);
|
|
}
|
|
pc += __GLX_TEXIMAGE_3D_HDR_SIZE;
|
|
SendLargeImage(gc, compsize, 3, width, height, depth, format,
|
|
type, image, pc, pixelHeaderPC);
|
|
}
|
|
}
|
|
|
|
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width, GLsizei height,
|
|
GLsizei depth, GLenum format, GLenum type,
|
|
const GLvoid *image)
|
|
{
|
|
__GLX_DECLARE_VARIABLES();
|
|
|
|
__GLX_LOAD_VARIABLES();
|
|
if (image == NULL) {
|
|
compsize = 0;
|
|
} else {
|
|
compsize = __glImageSize(width, height, depth, format, type);
|
|
}
|
|
cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_3D_CMD_HDR_SIZE + compsize);
|
|
if (!gc->currentDpy) return;
|
|
|
|
if (cmdlen <= gc->maxSmallRenderCommandSize) {
|
|
/* Use GLXRender protocol to send small command */
|
|
__GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(X_GLrop_TexSubImage3D,cmdlen);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,level);
|
|
__GLX_PUT_LONG(8,xoffset);
|
|
__GLX_PUT_LONG(12,yoffset);
|
|
__GLX_PUT_LONG(16,zoffset);
|
|
__GLX_PUT_LONG(20,0); /* woffset */
|
|
__GLX_PUT_LONG(24,width);
|
|
__GLX_PUT_LONG(28,height);
|
|
__GLX_PUT_LONG(32,depth);
|
|
__GLX_PUT_LONG(36,0); /* size4d */
|
|
__GLX_PUT_LONG(40,format);
|
|
__GLX_PUT_LONG(44,type);
|
|
if (image == NULL) {
|
|
__GLX_PUT_LONG(48,GL_TRUE);
|
|
} else {
|
|
__GLX_PUT_LONG(48,GL_FALSE);
|
|
}
|
|
pc += __GLX_TEXSUBIMAGE_3D_HDR_SIZE;
|
|
if (compsize > 0) {
|
|
(*gc->fillImage)(gc, 3, width, height, depth, format, type, image,
|
|
pc, pixelHeaderPC);
|
|
} else {
|
|
/* Setup default store modes */
|
|
GLubyte *pc = pixelHeaderPC;
|
|
__GLX_PUT_CHAR(0,GL_FALSE);
|
|
__GLX_PUT_CHAR(1,GL_FALSE);
|
|
__GLX_PUT_CHAR(2,0);
|
|
__GLX_PUT_CHAR(3,0);
|
|
__GLX_PUT_LONG(4,0);
|
|
__GLX_PUT_LONG(8,0);
|
|
__GLX_PUT_LONG(12,0);
|
|
__GLX_PUT_LONG(16,0);
|
|
__GLX_PUT_LONG(20,0);
|
|
__GLX_PUT_LONG(24,0);
|
|
__GLX_PUT_LONG(28,0);
|
|
__GLX_PUT_LONG(32,1);
|
|
}
|
|
__GLX_END(__GLX_PAD(compsize));
|
|
} else {
|
|
/* Use GLXRenderLarge protocol to send command */
|
|
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(X_GLrop_TexSubImage3D,
|
|
cmdlen+4);
|
|
__GLX_PUT_LONG(0,target);
|
|
__GLX_PUT_LONG(4,level);
|
|
__GLX_PUT_LONG(8,xoffset);
|
|
__GLX_PUT_LONG(12,yoffset);
|
|
__GLX_PUT_LONG(16,zoffset);
|
|
__GLX_PUT_LONG(20,0); /* woffset */
|
|
__GLX_PUT_LONG(24,width);
|
|
__GLX_PUT_LONG(28,height);
|
|
__GLX_PUT_LONG(32,depth);
|
|
__GLX_PUT_LONG(36,0); /* size4d */
|
|
__GLX_PUT_LONG(40,format);
|
|
__GLX_PUT_LONG(44,type);
|
|
if (image == NULL) {
|
|
__GLX_PUT_LONG(48,GL_TRUE);
|
|
} else {
|
|
__GLX_PUT_LONG(48,GL_FALSE);
|
|
}
|
|
pc += __GLX_TEXSUBIMAGE_3D_HDR_SIZE;
|
|
SendLargeImage(gc, compsize, 3, width, height, depth, format, type,
|
|
image, pc, pixelHeaderPC);
|
|
}
|
|
}
|