#ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H /* * Copyright (c) 2018, Lionel Adrien Sambuc * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* Either 1 (Enabled) or 0 (disabled) */ #define DEBUG 0 #if DEBUG #define DEBUG_FB_REFRESH 1 #endif /* All the code assumes dimensions are below 127, as signed chars are used to * store positions and indices. */ #define MAX_X 4 #define MAX_Y 4 #define MAX_Z 4 #define BRIGHTNESS_LEVELS 16 #define BRIGHTNESS_MAX 256 struct Frame { unsigned char data[MAX_X][MAX_Y][MAX_Z]; }; extern struct FrameBuffer FrameBuffer; #define FRAME_SIZE() sizeof(struct Frame) #if BRIGHTNESS_LEVELS #define BRIGHTNESS_INCREMENT (BRIGHTNESS_MAX / BRIGHTNESS_LEVELS) #define FRAME_PERIOD (40000 / BRIGHTNESS_LEVELS) /* [us] */ #else #define FRAME_PERIOD (40000) /* [us] */ #endif /** * Switch the back and front buffers. * */ void FrameBufferSwitch(void); /** * Returns the current front (visible) frame buffer */ Frame *FrameBufferGetFront(void); /** * Returns the current back (invisible) frame buffer */ Frame *FrameBufferGetBack(void); /** * Write the brightness ``val'' to the led at position (x,y,z), in the back * buffer. * * In order to make the value visible, a call to FrameBufferSwitch is needed, * once the drawing of the frame is complete. */ void FrameBufferWrite(char x, char y, char z, unsigned char val); /** * Print the string, a letter at a time, showing each for delayPerLetter time, * with the associated brightness. * * This has minimal checks, only lowercase font, space and zero to terminate * the string. */ void FrameBufferWriteStr(char * str, const short delayPerLetter, const unsigned char brightness); /** * Print all symbols available, one after the other. */ void printAllSymbols(void); /** * Draw the front frame on the ``screen''. */ void FrameBufferRefresh(void); /** * Initialize the framebuffer, and start the timer to refresh the ``screen''. */ void FrameBufferInit(void); #endif /* FRAMEBUFFER_H */