Files
NodeMCU_Lua/IDE_remote/SocketIDE/atom_plugin/test1/websocket.lua

142 lines
3.7 KiB
Lua

do
local websocket = {}
_G.websocket = websocket
local band = bit.band
local bor = bit.bor
local rshift = bit.rshift
local lshift = bit.lshift
local char = string.char
local byte = string.byte
local sub = string.sub
local applyMask = crypto.mask
local toBase64 = crypto.toBase64
local hash = crypto.hash
local function decode(chunk)
if #chunk < 2 then return end
local second = byte(chunk, 2)
local len = band(second, 0x7f)
local offset
if len == 126 then
if #chunk < 4 then return end
len = bor(
lshift(byte(chunk, 3), 8),
byte(chunk, 4))
offset = 4
elseif len == 127 then
if #chunk < 10 then return end
len = bor(
-- Ignore lengths longer than 32bit
lshift(byte(chunk, 7), 24),
lshift(byte(chunk, 8), 16),
lshift(byte(chunk, 9), 8),
byte(chunk, 10))
offset = 10
else
offset = 2
end
local mask = band(second, 0x80) > 0
if mask then
offset = offset + 4
end
if #chunk < offset + len then return end
local first = byte(chunk, 1)
local payload = sub(chunk, offset + 1, offset + len)
assert(#payload == len, "Length mismatch")
if mask then
payload = applyMask(payload, sub(chunk, offset - 3, offset))
end
local extra = sub(chunk, offset + len + 1)
local opcode = band(first, 0xf)
return extra, payload, opcode
end
local function encode(payload, opcode)
opcode = opcode or 2
assert(type(opcode) == "number", "opcode must be number")
assert(type(payload) == "string", "payload must be string")
local len = #payload
local head = char(
bor(0x80, opcode),
bor(len < 126 and len or len < 0x10000 and 126 or 127)
)
if len >= 0x10000 then
head = head .. char(
0,0,0,0, -- 32 bit length is plenty, assume zero for rest
band(rshift(len, 24), 0xff),
band(rshift(len, 16), 0xff),
band(rshift(len, 8), 0xff),
band(len, 0xff)
)
elseif len >= 126 then
head = head .. char(band(rshift(len, 8), 0xff), band(len, 0xff))
end
return head .. payload
end
local guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
local function acceptKey(key)
return toBase64(hash("sha1", key .. guid))
end
function websocket.createServer(port, callback)
net.createServer(net.TCP):listen(port, function(conn)
local buffer = false
local socket = {}
local queue = {}
local waiting = false
local function onSend()
if queue[1] then
local data = table.remove(queue, 1)
return conn:send(data, onSend)
end
waiting = false
end
function socket.send(...)
local data = encode(...)
if not waiting then
waiting = true
conn:send(data, onSend)
else
queue[#queue + 1] = data
end
end
conn:on("receive", function(_, chunk)
if buffer then
buffer = buffer .. chunk
while true do
local extra, payload, opcode = decode(buffer)
if not extra then return end
buffer = extra
socket.onmessage(payload, opcode)
end
end
local _, e, method = string.find(chunk, "([A-Z]+) /[^\r]* HTTP/%d%.%d\r\n")
local key, name, value
while true do
_, e, name, value = string.find(chunk, "([^ ]+): *([^\r]+)\r\n", e + 1)
if not e then break end
if string.lower(name) == "sec-websocket-key" then
key = value
end
end
if method == "GET" and key then
conn:send(
"HTTP/1.1 101 Switching Protocols\r\n" ..
"Upgrade: websocket\r\nConnection: Upgrade\r\n" ..
"Sec-WebSocket-Accept: " .. acceptKey(key) .. "\r\n\r\n",
function () callback(socket) end)
buffer = ""
else
conn:send(
"HTTP/1.1 404 Not Found\r\nConnection: Close\r\n\r\n",
conn.close)
end
end)
end)
end
end