Files
NodeMCU_Lua/Websocket/nodemcu-webide/bin/ws-echo.html
Christian Zufferey 8abc823276 - commencé à bosser sur les websocket, ce n'est pas en yaka :-(
- essayé d'installer webide sur NodeMCU, il y a justement un exemple de websocker server, je n'arrive pas encore à comprendre comment cela marche
- donc il y a encore pas mal de taf
2018-11-02 23:02:02 +01:00

45 lines
1.5 KiB
HTML
Executable File

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>WebSocket Echo</title>
</head>
<body>
<h1>WebSocket Echo</h1>
<p>Message: <input type="text" id="message"> <button onclick="sendMessage()">Send</button></p>
<div id="log"></div>
<script language="javascript" type="text/javascript">
var wsUri = "ws://" + location.hostname + "/ws-echo.lc";
var messageLog;
function init()
{
logDiv = document.getElementById("log");
websocket = new WebSocket(wsUri);
websocket.onopen = function(evt) { appendLog('<span style="color: green;">CONNECTED</span>') };
websocket.onclose = function(evt) { appendLog('<span style="color: green;">DISCONNECTED</span>') };
websocket.onmessage = function(evt) { appendLog('<span style="color: blue;">RESPONSE:</span> ' + evt.data) };
websocket.onerror = function(evt) { appendLog('<span style="color: red;">ERROR:</span> ' + evt.data) };
}
function sendMessage()
{
message = document.getElementById("message").value;
appendLog('<span style="color: green;">SENT:</span> ' + message);
websocket.send(message);
}
function appendLog(log)
{
var pre = document.createElement("p");
pre.innerHTML = log;
logDiv.appendChild(pre);
}
window.addEventListener("load", init, false);
</script>
</body>
</html>