Files
codezero/include/l4/generic/scheduler.h
Bahadir Balban 0db0f7e334 Multiple updates on sleeping, vma dropping and thread suspend.
- Updated sleeping paths such that a task is atomically put into
  a runqueue and made RUNNABLE, or removed from a runqueue and made SLEEPING.
- Modified vma dropping sources to handle both copy_on_write() and exit() cases
  in a common function.
- Added the first infrastructure to have a pager to suspend a task and wait for
  suspend completion from the scheduler.
2008-10-13 12:22:10 +03:00

47 lines
1.1 KiB
C

/*
* Scheduler and runqueue API definitions.
*
* Copyright (C) 2007 Bahadir Balban
*/
#ifndef __SCHEDULER_H__
#define __SCHEDULER_H__
#include <l4/generic/tcb.h>
#include INC_SUBARCH(mm.h)
#include INC_GLUE(memory.h)
/* Task priorities */
#define TASK_PRIO_MAX 10
#define TASK_PRIO_REALTIME 10
#define TASK_PRIO_PAGER 8
#define TASK_PRIO_SERVER 6
#define TASK_PRIO_NORMAL 4
#define TASK_PRIO_LOW 2
/* Ticks per second, try ticks = 1000 + timeslice = 1 for regressed preemption test. */
#define SCHED_TICKS 100
/*
* A task can run continuously at this granularity,
* even if it has a greater total time slice.
*/
#define SCHED_GRANULARITY SCHED_TICKS/10
static inline struct ktcb *current_task(void)
{
register u32 stack asm("sp");
return (struct ktcb *)(stack & (~PAGE_MASK));
}
#define current current_task()
#define need_resched (current->ts_need_resched)
void sched_init_task(struct ktcb *task, int priority);
void sched_prepare_sleep(void);
void sched_resume_sync(struct ktcb *task);
void sched_resume_async(struct ktcb *task);
void scheduler_start(void);
void schedule(void);
#endif /* __SCHEDULER_H__ */