mirror of
https://github.com/drasko/codezero.git
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858 lines
31 KiB
Python
Executable File
858 lines
31 KiB
Python
Executable File
#!/usr/bin/env python
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#
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# cmladvent.py -- CML2 configurator adventure-game front end
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# by Eric S. Raymond, <esr@thyrsus.com>
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#
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# This illustrates how easy it is to wrap a front end around cmlsystem.
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# Purely in the interests of science, of course...
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#
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import sys
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if sys.version[0] < '2':
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print "Python 2.0 or later is required for this program."
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sys.exit(0)
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import os, string, getopt, cmd, time, whrandom, random
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import cml, cmlsystem
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# Globals
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debug = 0
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proflog = partialsave = None
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banner = ""
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gruestate = darkturns = 0
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lanternloc = None
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configfile = None
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configuration = None
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directions = ('n','e','s','w','ne','sw','se','nw','dn','up')
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# User-visible strings in the configurator. Separated out in order to
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# support internationalization.
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_eng = {
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# Strings used in the command help -- these should align
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"LHELP":"look [target] -- look here or at target (direction or option).",
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"NHELP":"nearby -- list nearby rooms (useful with go)",
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"GHELP":"go -- go to a named menu (follow with the label).",
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"IHELP":"inventory -- show which options you have picked up.",
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"THELP":"take [module] -- set options, follow with option names.",
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"SETHELP":"set -- set numeric or string; follow with symbol and value.",
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"DHELP":"drop -- unset options, follow with option names or `all'.",
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"LDHELP":"load -- read in a configuration (follow with the filename).",
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"SHELP":"save -- save the configuration (follow with a filename).",
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"XYZZY":"xyzzy -- toggle suppression flag.",
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"QHELP":"quit -- quit, discarding changes.",
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"XHELP":"exit -- exit, saving the configuration.",
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# Grue/lantern messages
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"BRASSOFF":"A brass lantern (unlit).",
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"BRASSON":"A brass lantern (lit).",
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"DARK":"It is very dark. If you continue, you are likely to be eaten by a grue.",
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"EATEN":"*CHOMP*! You have been eaten by a slavering grue. Game over.",
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"GLOW":"The lantern radiates a mellow golden light.",
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"LANTERN":"lantern",
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"LANTERNDROP":"Lantern: dropped.",
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"LANTERNTAKE":"Lantern: taken.",
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"LONGLANTERN":"A brass lantern is here.",
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"LANTERNHELP":"""
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You see a brass lantern with a ring-shaped handle, hooded and paned with
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clear glass. A toggle on the lamp connects to a firestriker inside it.
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On the bottom is stamped a maker's mark that reads:
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Another fine product of FrobozzCo.
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Made in Plumbat, Great Underground Empire
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""",
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# Other strings
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"ABORTED":"Configurator aborted.",
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"BADOPTION":"cmladvent: unknown option on command line.\n",
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"BOOLEAN":"`y' and `n' can only be applied to booleans or tristates",
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"CANNOTSET":" Can't assign this value for bool or trit symbol.",
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"CONSTRAINTS":"Constraints:",
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"DEFAULT":"Default: ",
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"DERIVED":"Symbol %s is derived and cannot be set.",
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"DIRHELP":"You can move in compass directions n,e,w,s,ne,nw,se,sw, up, or dn for down.",
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"DONE":"Done",
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"DROPPED":"%s: dropped.",
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"EFFECTS":"Side effects:",
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"EH?":"Eh?",
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"EXIT":"Exit",
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"EXITS":"Passages exit up, %s.",
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"EXTRAROOMS":"Other nearby rooms are: %s.",
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"GOODBYE":"You emerge, blinking, into the daylight.",
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"INROOM":"In %s room.",
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"INVISIBLE":"Symbol is invisible",
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"ISHERE":"There is an option named %s here.",
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"LOADFAIL":"Loading '%s' failed, continuing...",
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"MDISABLED":"Module-valued symbols are not enabled",
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"MNOTVALID":" m is not a valid value for %s",
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"NEW":"(NEW)",
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"NNOTVALID":" n is not a valid value for %s",
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"NOANCEST":"No ancestors.",
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"NOBUTTON":"I don't see button %s here.",
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"NOCMDLINE":"%s is the wrong type to be set from the command line",
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"NODEPS":"No dependents.",
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"NODIR":"You see nothing special in that direction.",
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"NOFILE":"cmlconfigure: '%s' does not exist or is unreadable.",
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"NOHAVE":"You don't have %s.",
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"NOHELP":"No help available for %s",
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"NOHERE":"I see no `%s' here.",
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"NOMATCHES":"No matches.",
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"NONEXIST":"No such location.",
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"NOSUCHAS":"No such thing as",
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"NOTSAVED":"Configuration not saved",
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"NOWAY":"You can't go in that direction from here.",
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"OUTOFBOUNDS":"Legal values are in %s",
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"PARAMS":" Config = %s, prefix = %s",
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"PASSAGEALL":"Passages lead off in all directions.",
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"PASSAGEUP":"A passage leads upwards.",
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"PHELP":"press -- press a button (follow with the button name).",
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"POSTMORTEM":"The ruleset was inconsistent. A state dump is in the file `post.mortem'.",
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"REALLY":"Really exit without saving?",
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"ROLLBACK":"%s=%s would have violated these requirements:",
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"ROOMBANNER":"The %s room. A sign reads `%s'.",
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"SAVEAS":"Save As...",
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"SAVEEND":"Done",
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"SAVESTART":"Saving %s",
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"SAVING":"Saving...",
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"SHOW_ANC":"Show ancestors of symbol: ",
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"SHOW_DEP":"Show dependents of symbol: ",
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"SIDEEFFECTS":"Side Effects",
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"SIDEFROM":"Side effects from %s:",
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"SUPPRESSOFF":"Suppression turned off.",
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"SUPPRESSON":"Suppression turned on.",
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"SYMUNKNOWN":"cmlconfigure: unknown symbol %s\n",
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"TAKEN":"%s: taken.",
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"TRIT":"`m' can only be applied to tristates",
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"TRYPRESS":"That doesn't work. You might try pressing another button.",
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"TWISTY":"You are in a maze of twisty little %s menus, all different.",
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"USESET":"What? Configure %s with your bare hands?",
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"VALUE":"Value of %s is %s.",
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"VISIBLE":"Symbol is visible.",
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"VISIBILITY":"Visibility: ",
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"WALLCHOICE":"There is a row of buttons on the wall of this room. They read:",
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"WALLDEFAULT":"The button marked %s is pressed.",
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"WELCOME":"Welcome to CML2 Adventure, version %s.",
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# General help
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"GENHELP":"""Welcome to the adventure configurator. For a command summary, type `commands'.
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In general, a three-letter abbreviation of any command word is sufficient
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to identify it to the parser.
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This interface emulates the style of classic text adventure games such as
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Colossal Cave Adventure and Zork. Configuration menus are rooms, and
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configuration options are objects that can be taken and dropped (except
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for choice/radiobutton symbols, which become buttons on various room walls).
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Objects and rooms may silently appear and disappear as visibilities
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change.
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Have fun, and beware of the lurking grue!
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"""
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}
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grafitti = (
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'N tensvggb ernqf: "Gur Jhzchf jnf urer. Nera\'g lbh tynq ur\'f abg urer abj?"',
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'N tensvggb ernqf: "Uryyb, fnvybe!"',
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'N tensvggb ernqf: "Sebqb yvirf!"',
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'N tensvggb ernqf: "Guvf fcnpr sbe erag."',
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'N tensvggb ernqf: "Guvf Jnl gb gur Rterff..."',
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# Bofpher Pbybffny Pnir Nqiragher ersreraprf ortva urer.
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'Ba bar jnyy vf n tynff-sebagrq obk ubyqvat na nkr.\aBa gur tynff vf jevggra: "OERNX TYNFF VA PNFR BS QJNEIRF"',
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'N tensvggb ernqf: "Srr svr sbr sbb!',
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# Bofpher Mbex ersreraprf ortva urer.
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'N tensvggb ernqf: "Ragunevba gur Jvfr fyrcg urer."',
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'N tensvggb ernqf: "N mbexzvq fnirq vf n mbexzvq rnearq."',
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'Bar jnyy qvfcynlf n sbezny cbegenvg bs W. Cvrecbag Syngurnq.',
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'Bar jnyy qvfcynlf n qhfgl cbegenvg bs gur Rzcrebe Zhzob VV.',
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'Bar jnyy qvfcynlf n cvpgher bs gur terng tenabyn fzrygref bs Cyhzong.',
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'Bar jnyy qvfcynlf n gnpxl oynpx-iryirg cnvagvat bs n tbyqra-sheerq zvak jvgu uhtr rlrf.',
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# Bofpher Q&Q ersreraprf ortva urer
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'N tensvggb ernqf: "Vg pbhyq bayl or orggre ng Pnfgyr Terlunjx"',
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'N tensvggb ernqf: "Cnenylfvf vf va gur rlr bs gur orubyqre"',
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# Bofpher wbxr sbe QrPnzc/Cengg snaf
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'N tensvggb ernqf: "Lativ vf n ybhfr!"',
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# Abg-fb-bofpher Yvahk ersreraprf ortva urer.
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'Ba bar jnyy vf n cubgbtencu bs Yvahf Gbeinyqf, qevaxvat Thvaarff.',
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'N jnyy oenpxrg ubyqf n qvfpneqrq cnve bs Nyna Pbk\'f fhatynffrf. Oebamrq.',
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'Ba bar jnyy vf n cbegenvg bs EZF va shyy Fg. Vtahpvhf qent.',
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'Ba bar jnyy vf n cvpgher bs Yneel Jnyy ubyqvat n ynetr chzcxva.',
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'Ba bar jnyy vf jung nccrnef gb or n cubgbtencu bs Thvqb\'f gvzr znpuvar.',
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'Gur sybbe vf yvggrerq jvgu fcrag .45 furyyf. Revp Enlzbaq zhfg unir orra urer.',
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)
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grafittishuffle = []
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grafitticount = 0
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# Eventually, do more intelligent selection using LOCALE
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lang = _eng
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def roll(n):
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"Return a random number in the range 0..n-1."
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return random.randrange(n)
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def shuffle(size):
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"Generate a random permutation of 0...(size - 1)."
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shuffle = range(size)
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for i in range(1, size+1):
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j = random.randrange(i)
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holder = shuffle[i - 1]
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shuffle[i - 1] = shuffle[j]
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shuffle[j] = holder
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return shuffle
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def rot13(str):
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res = ""
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for c in str:
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if c in string.uppercase:
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res += chr(ord('A') + ((ord(c)-ord('A')) + 13) % 26)
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elif c in string.lowercase:
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res += chr(ord('a') + ((ord(c)-ord('a')) + 13) % 26)
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else:
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res += c
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return res
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def newroom(room):
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# There is a chance of grafitti
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global grafitticount, grafittishuffle
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if grafitticount < len(grafitti):
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if not hasattr(room, "visits") and roll(3) == 0:
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room.grafitti = grafitti[grafittishuffle[grafitticount]]
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grafitticount += 1
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# State machine for lantern and grue
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global lanternloc, gruestate, darkturns
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if gruestate == 0: # Initial state
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if not hasattr(room, "visits") and roll(4) == 0:
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gruestate += 1
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lanternloc = room
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elif gruestate == 1: # Lantern has been placed
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if roll(4) == 0:
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gruestate += 1
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elif gruestate == 2: # It's dark now
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darkturns += 1
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if darkturns > 2 and roll(4) == 0:
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print lang["EATEN"]
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raise SystemExit
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def visit(room, level=0):
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"Visit a room, and describe at any of four verbosity levels."
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# 0 = quiet, 1 = name only, 2 = name + help,
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# 3 = name + help + exits, 4 = name + help + exits + contents
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configuration.visit(room)
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# Compute visible exits
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room.exits = filter(lambda x: x.type in ("menu", "choices"), room.items)
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room.exits = filter(configuration.is_visible, room.exits)
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# This way of assigning directions has the defect that they may
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# change as submenus become visible/invisible. Unfortunately,
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# the alternative is not being able to assign directions at all
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# for long menus.
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room.directions = {}
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for (dir,other) in zip(directions[:-1], room.exits):
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room.directions[dir] = other
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if level == 0:
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return
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elif level == 1:
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print lang["INROOM"] % room.name
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else:
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print lang["ROOMBANNER"] % (room.name, room.prompt)
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# Only display room exits at level 3 or up
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if level >= 3:
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if len(room.exits) > 9:
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print lang["PASSAGEALL"]
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elif room.exits:
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print lang["EXITS"] % ", ".join(room.directions.keys())
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elif room != configuration.start:
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print lang["PASSAGEUP"]
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print
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# Display help at level 2 or up
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help = room.help()
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if help:
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sys.stdout.write(help)
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# Display grafitti at level 2 or up.
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if hasattr(room, "grafitti"):
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print rot13(room.grafitti) + "\n"
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# Only display other contents of room at level 4 or up
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if level >= 4:
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if room.type == "choices":
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print lang["WALLCHOICE"]
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print ", ".join(map(lambda x:x.name, room.items))
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print lang["WALLDEFAULT"] % room.menuvalue.name
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else:
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for symbol in room.items:
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if symbol.is_symbol() and configuration.is_visible(symbol) and not symbol.eval():
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print lang["ISHERE"] % symbol.name
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# Some things are always shown
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if lanternloc == room:
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print lang["LONGLANTERN"]
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if gruestate == 2:
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print lang["DARK"]
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def inventory():
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# Write mutable symbols, including defaulted modular symbols.
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configuration.module_suppress = 0
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if lanternloc == 'user':
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if gruestate == 3:
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print lang["BRASSON"]
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else:
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print lang["BRASSOFF"]
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__inventory_recurse(configuration.start)
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if configuration.trit_tie:
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configuration.module_suppress = (configuration.trit_tie.eval() == cml.m)
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# Write all derived symbols
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#config_sh.write(configuration.lang["SHDERIVED"])
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#for entry in configuration.dictionary.values():
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# if entry.is_derived():
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# __inventory_recurse(entry, config_sh)
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def __inventory_recurse(node):
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if not configuration.saveable(node):
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return
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elif node.items:
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for child in node.items:
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__inventory_recurse(child)
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elif node.type != 'message':
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symname = configuration.prefix + node.name
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value = node.eval(configuration.debug)
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if not value or not node.setcount:
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return
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try:
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if node.type == "decimal":
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sys.stdout.write("%s=%d\n" % (symname, value))
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elif node.type == "hexadecimal":
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sys.stdout.write("%s=0x%x\n" % (symname, value))
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elif node.type == "string":
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sys.stdout.write("%s=\"%s\"\n" % (symname, value))
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elif node.type in ("bool", "trit"):
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sys.stdout.write("%s=%s\n" % (symname, `value`))
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except:
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(errtype, errval, errtrace) = sys.exc_info()
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print "Internal error %s while writing %s." % (errtype, node)
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raise SystemExit, 1
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class advent_menu(cmd.Cmd):
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"Adventure-game interface class."
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def set_symbol(self, symbol, value, freeze=0):
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"Set the value of a symbol -- line-oriented error messages."
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if symbol.is_numeric() and symbol.range:
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if not configuration.range_check(symbol, value):
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print lang["OUTOFBOUNDS"] % (symbol.range,)
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return 0
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(ok, effects, violations) = configuration.set_symbol(symbol, value, freeze)
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if effects:
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print lang["EFFECTS"]
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sys.stdout.write(string.join(effects, "\n") + "\n\n")
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if not ok:
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print lang["ROLLBACK"] % (symbol.name, value)
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sys.stdout.write(string.join(violations, "\n") + "\n")
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return ok
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def __init__(self, myconfigfile=None, mybanner=""):
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cmd.Cmd.__init__(self)
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self.configfile = myconfigfile
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if mybanner and configuration.banner.find("%s") > -1:
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self.banner = configuration.banner % mybanner
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elif banner:
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self.banner = mybanner
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else:
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self.banner = configuration.banner
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self.current = configuration.start;
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self.prompt = "> "
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print lang["TWISTY"]%(configuration.banner,)
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self.last = None
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visit(configuration.start, 4)
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def do_look(self, line):
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if not line: # Look at where we are
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visit(self.current, 4)
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elif line == "up": # Look up
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if self.current == configuration.start:
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print lang["NODIR"]
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else:
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visit(self.current.menu, 2)
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elif line in directions: # Look in a direction
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if line in self.current.directions.keys():
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visit(self.current.directions[line], 2)
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else:
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print lang["NODIR"]
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# Look at an option
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elif line in map(lambda x: x.name, filter(lambda x: x.is_logical(), self.current.items)):
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symbol = configuration.dictionary[line]
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print lang["VALUE"] % (line, symbol.eval())
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help = symbol.help()
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if help:
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sys.stdout.write(help)
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else:
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print lang["NOHERE"] % line
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do_loo = do_look
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def do_nearby(self, dummy):
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if self.current != configuration.start:
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print lang["ROOMBANNER"] % (self.current.menu.name, self.current.menu.prompt)
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for (dir, symbol) in self.current.directions.items():
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if symbol.type in ("menu", "choices") and configuration.is_visible(symbol):
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print ("%-2s: " % dir) + lang["ROOMBANNER"] % (symbol.name, symbol.prompt)
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if len(self.current.exits) > len(directions):
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print lang["EXTRAROOMS"] % ", ".join(map(lambda x: x.name, self.current.exits[9:]))
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print
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do_nea = do_nearby
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def do_go(self, symname):
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if not symname:
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print lang["EH?"]
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return
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symbol = configuration.dictionary.get(symname)
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if symbol and symbol.type in ("menu", "choices"):
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self.current = symbol
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if not configuration.is_visible(self.current) and not self.current.frozen():
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print lang["SUPPRESSOFF"]
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self.suppressions = 0
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else:
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print lang["NONEXIST"]
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def do_dir(self, dir):
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to = self.current.directions.get(dir)
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if to:
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self.current = to
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else:
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print lang["NOWAY"]
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def do_n(self, dummy): self.do_dir('n')
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def do_e(self, dummy): self.do_dir('e')
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def do_w(self, dummy): self.do_dir('w')
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def do_s(self, dummy): self.do_dir('s')
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def do_ne(self, dummy): self.do_dir('ne')
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def do_nw(self, dummy): self.do_dir('nw')
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def do_se(self, dummy): self.do_dir('se')
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def do_sw(self, dummy): self.do_dir('sw')
|
|
def do_u(self, dummy): self.do_up(dummy)
|
|
def do_d(self, dummy): self.do_dir('dn')
|
|
|
|
def do_up(self, dummy):
|
|
if self.current == configuration.start:
|
|
print lang["GOODBYE"]
|
|
raise SystemExit
|
|
else:
|
|
self.current = self.current.menu
|
|
|
|
def do_inventory(self, dummy):
|
|
inventory()
|
|
do_inv = do_inventory
|
|
do_i = do_inventory
|
|
|
|
def do_drop(self, line):
|
|
global lanternloc, gruestate
|
|
if not line:
|
|
print lang["EH?"]
|
|
return
|
|
words = line.lower().split()
|
|
if words == ["all"] and self.current.type != "choices":
|
|
words = map(lambda x:x.name, filter(lambda x:x.is_logical() and configuration.is_visible(x) and not x.eval(), self.current.items))
|
|
if lanternloc == 'user':
|
|
words.append(lang["LANTERN"])
|
|
for thing in words:
|
|
if thing == lang["LANTERN"]:
|
|
lanternloc = self.current
|
|
gruestate = 1
|
|
print lang["LANTERNDROP"]
|
|
else:
|
|
symbolname = thing.upper()
|
|
symbol = configuration.dictionary.get(symbolname)
|
|
if not symbol:
|
|
print lang["NOSUCHAS"], symbolname
|
|
continue
|
|
elif not symbol.eval():
|
|
print lang["NOHAVE"] % symbolname
|
|
continue
|
|
elif symbol.menu.type == "choices":
|
|
if symbol.menu != self.current:
|
|
print lang["NOBUTTON"] % symbolname
|
|
else:
|
|
print lang["TRYPRESS"]
|
|
return
|
|
elif symbol.is_logical():
|
|
ok = self.set_symbol(symbol, cml.n)
|
|
elif symbol.is_numeric():
|
|
ok = self.set_symbol(symbol, 0)
|
|
elif symbol.type == "string":
|
|
ok = self.set_symbol(symbol, "")
|
|
if ok:
|
|
print lang["DROPPED"] % symbol.name
|
|
do_dro = do_drop
|
|
|
|
def do_take(self, line):
|
|
global lanternloc
|
|
if not line:
|
|
print lang["EH?"]
|
|
return
|
|
words = line.lower().split()
|
|
if words == ["all"] and self.current.type != "choices":
|
|
words = map(lambda x:x.name, filter(lambda x:x.is_logical() and configuration.is_visible(x) and not x.eval(), self.current.items))
|
|
if lanternloc == self.current:
|
|
words.append(lang["LANTERN"])
|
|
if ("module" in words):
|
|
tritval = cml.m
|
|
words.remove("module")
|
|
else:
|
|
tritval = cml.y
|
|
for thing in words:
|
|
if thing == lang["LANTERN"]:
|
|
lanternloc = 'user'
|
|
print lang["LANTERNTAKE"]
|
|
else:
|
|
symbolname = thing.upper()
|
|
symbol = configuration.dictionary.get(symbolname)
|
|
if not symbol:
|
|
print lang["NOSUCHAS"], symbolname
|
|
elif symbol.menu != self.current:
|
|
print lang["NOHERE"] % symbol.name
|
|
elif symbol.is_logical():
|
|
if self.set_symbol(symbol, tritval):
|
|
print lang["TAKEN"] % symbol.name
|
|
else:
|
|
print lang["USESET"] % symbol.name
|
|
do_tak = do_take
|
|
|
|
def do_press(self, line):
|
|
if not line:
|
|
print lang["EH?"]
|
|
else:
|
|
symbol = configuration.dictionary.get(line)
|
|
if not symbol or symbol.menu != self.current:
|
|
print lang["NOHERE"] % line
|
|
else:
|
|
self.set_symbol(symbol, cml.y)
|
|
do_pus = do_push = do_pre = do_press
|
|
|
|
def do_light(self, dummy):
|
|
global gruestate
|
|
if lanternloc == 'user':
|
|
print lang["GLOW"]
|
|
gruestate = 3
|
|
else:
|
|
print lang["NOHERE"] % lang["LANTERN"]
|
|
do_lig = do_light
|
|
|
|
def do_set(self, line):
|
|
symbol = None
|
|
try:
|
|
(symname, value) = line.split()
|
|
symbol = configuration.dictionary[symname]
|
|
except:
|
|
print lang["EH?"]
|
|
if not symbol:
|
|
print lang["NOSUCHAS"], symbol.name
|
|
elif symbol.menu != self.current:
|
|
print lang["NOHERE"] % symbol.name
|
|
elif symbol.menu.type == "choices" or symbol.is_logical():
|
|
print lang["CANTDO"]
|
|
elif symbol.is_numeric():
|
|
self.set_symbol(symbol, int(value))
|
|
elif symbol.type == "string":
|
|
self.set_symbol(symbol, value)
|
|
|
|
def do_xyzzy(self, dummy):
|
|
# Toggle the suppressions flag
|
|
configuration.suppressions = not configuration.suppressions
|
|
if configuration.suppressions:
|
|
print lang["SUPPRESSON"]
|
|
else:
|
|
print lang["SUPPRESSOFF"]
|
|
return 0
|
|
|
|
def do_load(self, line):
|
|
if not line:
|
|
print lang["EH?"]
|
|
return
|
|
file = string.strip(line)
|
|
if file.find(' ') > -1:
|
|
(file, option) = file.split(' ')
|
|
try:
|
|
(changes, errors) = configuration.load(file, freeze=(option == "frozen"))
|
|
except IOError:
|
|
print lang["LOADFAIL"] % file
|
|
else:
|
|
if errors:
|
|
print errors
|
|
print lang["INCCHANGES"] % (changes,file)
|
|
if configuration.side_effects:
|
|
sys.stdout.write(string.join(configuration.side_effects, "\n") + "\n")
|
|
do_loa = do_load
|
|
|
|
def do_save(self, line):
|
|
if not line:
|
|
print lang["EH?"]
|
|
return
|
|
file = string.strip(line)
|
|
failure = configuration.save(file, cml.Baton(lang["SAVESTART"] % file, lang["SAVEEND"]))
|
|
if failure:
|
|
print failure
|
|
do_sav = do_save
|
|
|
|
def do_exit(self, dummy):
|
|
# Terminate this cmd instance, saving configuration
|
|
self.do_s(configfile)
|
|
return 1
|
|
do_exi = do_exit
|
|
|
|
def do_quit(self, line):
|
|
# Terminate this cmd instance, not saving configuration
|
|
return 1
|
|
do_qui = do_quit
|
|
|
|
# Debugging commands -- not documented
|
|
def do_verbose(self, line):
|
|
# Set the debug flag
|
|
if not line:
|
|
configuration.debug += 1
|
|
else:
|
|
configuration.debug = int(line)
|
|
return 0
|
|
do_ver = do_verbose
|
|
|
|
def do_examine(self, line):
|
|
# Examine the state of a given symbol
|
|
symbol = string.strip(line)
|
|
if configuration.dictionary.has_key(symbol):
|
|
entry = configuration.dictionary[symbol]
|
|
print entry
|
|
if entry.constraints:
|
|
print lang["CONSTRAINTS"]
|
|
for wff in entry.constraints:
|
|
print cml.display_expression(wff)
|
|
if configuration.is_visible(entry):
|
|
print lang["VISIBLE"]
|
|
else:
|
|
print lang["INVISIBLE"]
|
|
help = entry.help()
|
|
if help:
|
|
print help
|
|
else:
|
|
print lang["NOHELP"] % (entry.name,)
|
|
elif symbol == "lantern":
|
|
if lanternloc == "user" or lanternloc == self.current:
|
|
print lang["LANTERNHELP"]
|
|
else:
|
|
print lang["NOHERE"] % lang["LANTERN"]
|
|
else:
|
|
print lang["NOSUCHAS"], symbol
|
|
return 0
|
|
do_exa = do_examine
|
|
|
|
def emptyline(self):
|
|
return 0
|
|
def do_commands(self, dummy):
|
|
print string.join(map(lambda x: lang[x],
|
|
("LHELP", "NHELP", "GHELP", "IHELP",
|
|
"DHELP", "THELP", "PHELP", "SETHELP",
|
|
"LDHELP", "SHELP", "XYZZY",
|
|
"QHELP", "XHELP", "DIRHELP")),
|
|
"\n")
|
|
def help_look(self):
|
|
print lang["LHELP"]
|
|
help_loo = help_look
|
|
def help_nearby(self):
|
|
print lang["NHELP"]
|
|
help_nea = help_nearby
|
|
def help_go(self):
|
|
print lang["GHELP"]
|
|
def help_inventory(self):
|
|
print lang["IHELP"]
|
|
help_inv = help_inventory
|
|
def help_drop(self):
|
|
print lang["DHELP"]
|
|
help_dro = help_drop
|
|
def help_take(self):
|
|
print lang["THELP"]
|
|
help_tak = help_take
|
|
def help_press(self):
|
|
print lang["PHELP"]
|
|
help_pus = help_push = help_pre = help_press
|
|
def help_set(self):
|
|
print lang["SETHELP"]
|
|
def help_xyzzy(self):
|
|
print lang["XYZZY"]
|
|
def help_load(self):
|
|
print lang["LDHELP"]
|
|
help_loa = help_load
|
|
def help_save(self):
|
|
print lang["SHELP"]
|
|
help_sav = help_save
|
|
def help_quit(self):
|
|
print lang["QHELP"]
|
|
help_qui = help_quit
|
|
def help_exit(self):
|
|
print lang["XHELP"]
|
|
help_exi = help_exit
|
|
def do_help(self, dummy):
|
|
print lang["GENHELP"]
|
|
def postcmd(self, stop, dummy):
|
|
if stop:
|
|
return stop
|
|
if self.current != self.last:
|
|
newroom(self.current)
|
|
visit(self.current, 4 - 3 * (self.current.visits > 1))
|
|
self.last = self.current
|
|
return None
|
|
|
|
# Rulebase loading and option processing
|
|
|
|
def load_system(cmd_options, cmd_arguments):
|
|
"Read in the rulebase and handle command-line arguments."
|
|
global debug, configfile, configuration
|
|
debug = 0;
|
|
configfile = None
|
|
|
|
if not cmd_arguments:
|
|
rulebase = "rules.out"
|
|
else:
|
|
rulebase = cmd_arguments[0]
|
|
try:
|
|
open(rulebase, 'rb')
|
|
except IOError:
|
|
print lang["NOFILE"] % (rulebase,)
|
|
raise SystemExit
|
|
configuration = cmlsystem.CMLSystem(rulebase)
|
|
|
|
process_options(configuration, cmd_options)
|
|
|
|
configuration.debug_emit(1, lang["PARAMS"] % (configfile,configuration.prefix))
|
|
|
|
# Perhaps the user needs modules enabled initially
|
|
if configuration.trit_tie and cml.evaluate(configuration.trit_tie):
|
|
configuration.trits_enabled = 1
|
|
|
|
# Don't count all these automatically generated settings
|
|
# for purposes of figuring out whether we should confirm a quit.
|
|
configuration.commits = 0
|
|
|
|
return configuration
|
|
|
|
def process_include(myconfiguration, file, freeze):
|
|
"Process a -i or -I inclusion option."
|
|
# Failure to find an include file is non-fatal
|
|
try:
|
|
(changes, errors) = myconfiguration.load(file, freeze)
|
|
except IOError:
|
|
print lang["LOADFAIL"] % file
|
|
return
|
|
if errors:
|
|
print errors
|
|
elif myconfiguration.side_effects:
|
|
print lang["SIDEFROM"] % file
|
|
sys.stdout.write(string.join(myconfiguration.side_effects, "\n") + "\n")
|
|
|
|
def process_define(myconfiguration, val, freeze):
|
|
"Process a -d=xxx or -D=xxx option."
|
|
parts = string.split(val, "=")
|
|
sym = parts[0]
|
|
if myconfiguration.dictionary.has_key(sym):
|
|
sym = myconfiguration.dictionary[sym]
|
|
else:
|
|
myconfiguration.errout.write(lang["SYMUNKNOWN"] % (`sym`,))
|
|
sys.exit(1)
|
|
if sym.is_derived():
|
|
myconfiguration.debug_emit(1, lang["DERIVED"] % (`sym`,))
|
|
sys.exit(1)
|
|
elif sym.is_logical():
|
|
if len(parts) == 1:
|
|
val = 'y'
|
|
elif parts[1] == 'y':
|
|
val = 'y'
|
|
elif parts[1] == 'm':
|
|
myconfiguration.trits_enabled = 1
|
|
val = 'm'
|
|
elif parts[1] == 'n':
|
|
val = 'n'
|
|
elif len(parts) == 1:
|
|
print lang["NOCMDLINE"] % (`sym`,)
|
|
sys.exit(1)
|
|
else:
|
|
val = parts[1]
|
|
(ok, effects, violations) = myconfiguration.set_symbol(sym,
|
|
myconfiguration.value_from_string(sym, val),
|
|
freeze)
|
|
if effects:
|
|
print lang["EFFECTS"]
|
|
sys.stdout.write(string.join(effects, "\n") + "\n\n")
|
|
if not ok:
|
|
print lang["ROLLBACK"] % (sym.name, val)
|
|
sys.stdout.write(string.join(violations,"\n")+"\n")
|
|
|
|
def process_options(myconfiguration, options):
|
|
# Process command-line options second so they override
|
|
global list, configfile, debug, banner
|
|
configfile = "config.out"
|
|
for (switch, val) in options:
|
|
if switch == '-B':
|
|
banner = val
|
|
elif switch == '-d':
|
|
process_define(myconfiguration, val, freeze=0)
|
|
elif switch == '-D':
|
|
process_define(myconfiguration, val, freeze=1)
|
|
elif switch == '-i':
|
|
process_include(myconfiguration, val, freeze=0)
|
|
elif switch == '-I':
|
|
process_include(myconfiguration, val, freeze=1)
|
|
elif switch == '-l':
|
|
list = 1
|
|
elif switch == '-o':
|
|
configfile = val
|
|
elif switch == '-v':
|
|
debug = debug + 1
|
|
myconfiguration.debug = myconfiguration.debug + 1
|
|
elif switch == '-S':
|
|
myconfiguration.suppressions = 0
|
|
|
|
# Main sequence -- isolated here so we can profile it
|
|
|
|
def main(options, arguments):
|
|
global configuration
|
|
try:
|
|
myconfiguration = load_system(options, arguments)
|
|
except KeyboardInterrupt:
|
|
raise SystemExit
|
|
|
|
# Set seed for random-number functions
|
|
whrandom.seed(int(time.time()) % 256, os.getpid() % 256, 23)
|
|
global grafittishuffle
|
|
grafittishuffle = shuffle(len(grafitti))
|
|
|
|
print lang["WELCOME"] % cml.version
|
|
myconfiguration.errout = sys.stdout
|
|
advent_menu(configfile, banner).cmdloop()
|
|
|
|
if __name__ == '__main__':
|
|
try:
|
|
runopts = "aB:cD:d:h:i:I:lo:P:R:StVvWx"
|
|
(options,arguments) = getopt.getopt(sys.argv[1:], runopts)
|
|
if os.environ.has_key("CML2OPTIONS"):
|
|
(envopts, envargs) = getopt.getopt(
|
|
os.environ["CML2OPTIONS"].split(),
|
|
runopts)
|
|
options = envopts + options
|
|
except:
|
|
print lang["BADOPTION"]
|
|
sys.exit(1)
|
|
|
|
for (switch, val) in options:
|
|
if switch == "-V":
|
|
print "cmladvent", cml.version
|
|
raise SystemExit
|
|
elif switch == '-P':
|
|
proflog = val
|
|
try:
|
|
import readline
|
|
except:
|
|
pass
|
|
|
|
try:
|
|
if proflog:
|
|
import profile, pstats
|
|
profile.run("main(options, arguments)", proflog)
|
|
else:
|
|
main(options, arguments)
|
|
except KeyboardInterrupt:
|
|
#if configuration.commits > 0:
|
|
# print lang["NOTSAVED"]
|
|
print lang["ABORTED"]
|
|
except "UNSATISFIABLE":
|
|
#configuration.save("post.mortem")
|
|
print lang["POSTMORTEM"]
|
|
raise SystemExit, 1
|
|
|
|
# That's all, folks!
|