adding blinker02 example, uses lower part of the freerunning system level timer
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12
blinker02/memmap
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12
blinker02/memmap
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@@ -0,0 +1,12 @@
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MEMORY
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{
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ram : ORIGIN = 0x00000000, LENGTH = 0x1000
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}
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SECTIONS
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{
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.text : { *(.text*) } > ram
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.bss : { *(.bss*) } > ram
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}
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