# This is the RetroBSD source directory. ## Source Roadmap bin User commands. etc Template files for /etc. include System include files. lib System libraries. libexec System binaries. sbin System administration commands. share Shared resources. sys Kernel sources. tools Build tools and simulators. ## Supported hardware * Fubarino SD board. * Olimex Duinomite, Duinomite-Mini, Duinomite-Mega and Duinomite-eMega boards. * Olimex Pinguino-Micro board with PIC32MX795F512H microcontroller. * Maximite and Colour Maximite computers. * Majenko SDXL board. * 4D Systems Picadillo-35T board. * MikroElektronika MultiMedia Board for PIC32MX7. * chipKIT Max32 board with SD card shield. * chipKIT WF32 board with 2.4" LCD TFT display shield. * Sparkfun UBW32 board with SD card slot. * Microchip Explorer 16 board, with PIC32 CAN-USB plug-in module and SD & MMC pictail. * Microchip PIC32 USB or Ethernet Starter Kit, with I/O Expansion board and SD & MMC pictail. ## Build To compile everything from sources, you'll need some packages installed, namely: Berkeley YACC, GNU bison, flex, groff, ELF library and FUSE library. Under Ubuntu, for example, you can do it by command: ```shell $ sudo apt-get install bison byacc flex groff-base libelf-dev libfuse-dev ``` You can change a desired filesystem size and swap area size, as required. Default is: ```Makefile FS_MBYTES = 100 SWAP_MBYTES = 2 ``` To compile the kernel and build a filesystem image, run: ```shell $ make ``` A resulting root filesystem image is in file `sdcard.img`. A kernel is in file `unix.hex` in your target board subdirectory. ### Filesystem image You need to put a filesystem image on a SD card. On Windows, use Win32DiskImager utility (https://launchpad.net/win32-image-writer/+download). On Linux, run: ```shell $ sudo dd if=sdcard.img of=/dev/XYZ ``` Here `XYZ` is a device name of SD card, as recognized by Linux (sdb in my case). ### Install kernel Kernel image should be written to PIC32 flash memory. The procedure depends on a board used. #### Max32 board: Use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel: ```shell $ pic32prog -d /dev/ttyUSB0 sys/pic32/max32/unix.hex ``` Here you need to change AVRTOOLS path and tty name according to your system. #### UBW32 board: Use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel: ```shell $ pic32prog sys/pic32/ubw32/unix.hex ``` #### Maximite: Use the bootload program for Windows, available for download by link: http://geoffg.net/Downloads/Maximite/Maximite_Update_V2.7B.zip #### Explorer 16 board: There is an auxiliary PIC18 chip on the Explorer 16 board, which can be used as a built-in programmer device. You will need a PICkit 2 adapter to install a needed firmware, as described in article: http://www.paintyourdragon.com/?p=51 (section "Hack #2: Lose the PICkit 2, Save $35"). This should be done only once. Then, you can use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel: ``` shell $ pic32prog sys/pic32/explorer16/unix.hex ``` #### PIC32 Starter Kit: Use PICkit 2 adapter and software to install a boot loader from file `sys/pic32/starter-kit/boot.hex`. This should be done only once. Then, you can use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel: ```shell $ pic32prog sys/pic32/starter-kit/unix.hex ``` ## Simulator You can use a MIPS32 simulator to develop a debug a RetroBSD software, without a need for hardware board. By default, a simulator is configured to imitate a Max32 board. To build it: ```shell $ cd tools/virtualmips $ make ``` Run it: ```shell $ ./pic32 ``` Configuration of simulated board is stored in file `pic32_max32.conf`.