Files
pkgsrc-ng/games/foobillard/patches/patch-src_ball.c
2016-01-21 23:42:40 +01:00

14 lines
655 B
C

$NetBSD: patch-src_ball.c,v 1.1 2015/09/21 14:00:11 tnn Exp $
--- src/ball.c.orig 2004-02-23 01:09:01.000000000 +0000
+++ src/ball.c
@@ -1820,7 +1820,7 @@ void draw_balls( BallsType balls, myvec
draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,1);
} else if( options_cuberef && cuberef_binds!=0 ){
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cuberef_binds[i]);
-#ifdef GL_VERTEX_PROGRAM_NV
+#if defined(GL_VERTEX_PROGRAM_NV) && defined(USE_BALL_FRESNEL)
{
myvec cam_pos2;
// cam_pos2=vec_scale(vec_unit(vec_diff(cam_pos,balls.ball[i].r)),BALL_D/2.5);