Files
LedCube/FrameBuffer.h
2018-04-13 20:26:33 +02:00

116 lines
3.5 KiB
C

#ifndef FRAMEBUFFER_H
#define FRAMEBUFFER_H
/*
* Copyright (c) 2018, Lionel Adrien Sambuc
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/* Either 1 (Enabled) or 0 (disabled) */
#define DEBUG 0
#if DEBUG
#define DEBUG_FB_REFRESH 1
#endif
/* All the code assumes dimensions are below 127, as signed chars are used to
* store positions and indices. */
#define MAX_X 4
#define MAX_Y 4
#define MAX_Z 4
#define BRIGHTNESS_LEVELS 16
#define BRIGHTNESS_MAX 256
struct Frame {
unsigned char data[MAX_X][MAX_Y][MAX_Z];
};
extern struct FrameBuffer FrameBuffer;
#define FRAME_SIZE() sizeof(struct Frame)
#if BRIGHTNESS_LEVELS
#define BRIGHTNESS_INCREMENT (BRIGHTNESS_MAX / BRIGHTNESS_LEVELS)
#define FRAME_PERIOD (40000 / BRIGHTNESS_LEVELS) /* [us] */
#else
#define FRAME_PERIOD (40000) /* [us] */
#endif
/**
* Switch the back and front buffers.
*
*/
void FrameBufferSwitch(void);
/**
* Returns the current front (visible) frame buffer
*/
Frame *FrameBufferGetFront(void);
/**
* Returns the current back (invisible) frame buffer
*/
Frame *FrameBufferGetBack(void);
/**
* Write the brightness ``val'' to the led at position (x,y,z), in the back
* buffer.
*
* In order to make the value visible, a call to FrameBufferSwitch is needed,
* once the drawing of the frame is complete.
*/
void FrameBufferWrite(char x, char y, char z, unsigned char val);
/**
* Print the string, a letter at a time, showing each for delayPerLetter time,
* with the associated brightness.
*
* This has minimal checks, only lowercase font, space and zero to terminate
* the string.
*/
void FrameBufferWriteStr(char * str, const short delayPerLetter,
const unsigned char brightness);
/**
* Print all symbols available, one after the other.
*/
void printAllSymbols(void);
/**
* Draw the front frame on the ``screen''.
*/
void FrameBufferRefresh(void);
/**
* Initialize the framebuffer, and start the timer to refresh the ``screen''.
*/
void FrameBufferInit(void);
#endif /* FRAMEBUFFER_H */