Update the binary and Xcode stuffs
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@@ -3,7 +3,7 @@
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<plist version="1.0">
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<dict>
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<key>BuildMachineOSBuild</key>
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<string>14E46</string>
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<string>15B42</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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@@ -16,6 +16,10 @@
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<string>BNDL</string>
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<key>CFBundleSignature</key>
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<string>BBLM</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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</array>
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<key>CFBundleVersion</key>
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<string>8.0</string>
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<key>CSResourcesFileMapped</key>
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@@ -23,17 +27,17 @@
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<key>DTCompiler</key>
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<string>com.apple.compilers.llvm.clang.1_0</string>
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<key>DTPlatformBuild</key>
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<string>6E35b</string>
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<string>7B91b</string>
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<key>DTPlatformVersion</key>
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<string>GM</string>
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<key>DTSDKBuild</key>
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<string>14D125</string>
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<string>15A278</string>
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<key>DTSDKName</key>
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<string>macosx10.10</string>
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<string>macosx10.11</string>
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<key>DTXcode</key>
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<string>0640</string>
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<string>0710</string>
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<key>DTXcodeBuild</key>
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<string>6E35b</string>
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<string>7B91b</string>
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<key>com.barebones.bblminfo</key>
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<array>
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<dict>
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@@ -96,6 +96,7 @@
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INFOPLIST_FILE = Info.plist;
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INSTALL_MODE_FLAG = "ug+w,o-w,a+rX";
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MACOSX_DEPLOYMENT_TARGET = 10.10;
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ONLY_ACTIVE_ARCH = YES;
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OTHER_CFLAGS = "";
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PRODUCT_NAME = Rust;
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SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES;
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@@ -113,6 +114,7 @@
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INFOPLIST_FILE = Info.plist;
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INSTALL_MODE_FLAG = "ug+w,o-w,a+rX";
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MACOSX_DEPLOYMENT_TARGET = 10.10;
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ONLY_ACTIVE_ARCH = YES;
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OTHER_CFLAGS = "";
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PRODUCT_NAME = Rust;
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SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES;
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