Lionel Sambuc a6555f786e Resolve several warnings
* Removed a couple of unused variables

 * Removed settings specifications whenever possible, to use default
   values

 * Set ALWAYS_SEARCH_USER_PATHS to NO, as it is now deprecated.

 * Applied the recommended settings for warnings, except for
   implicit casts to (u)int 32bit values. The reason is these come from
   the iterator implemented in the BBEdit official header.
2019-02-27 11:48:08 +01:00
2019-02-27 11:48:08 +01:00
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2014-10-26 17:07:10 +00:00
2015-07-15 16:56:41 +01:00
2015-05-03 12:24:31 +01:00
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2019-02-27 11:48:08 +01:00

BBEdit Package for Rust

"Screenshots of the Rust BBEdit language module"

This is a BBEdit 11 Package for Rust. It provides the following features:

See the Wiki pages for more information and screenshots.

Installation

To install this package, simply clone the repo into BBEdits Packages folder:

$ git clone https://github.com/ogham/Rust-BBEdit.git ~/Library/Application\ Support/BBEdit/Packages/Rust.bbpackage

Then restart your BBEdit and it should be picked up. Its necessary for the filename to end in .bbpackage.

Alternatively, just download this .zip of the source and extract it to that directory.

Compilation

To compile your own version, youll need Xcode, Rust, and Cargo. The default schema outputs a .bblm, and comes with a Run build step so you can debug the module while BBEdit is running. Youll also need the BBEdit SDK. The project assumes its available under ${HOME}/Projects/BBEdit/LanguageModuleSDK.

Once youve got all that set up, simply run make and itll compile the language module and Rust helper tools for you.

Note that compiled versions of these tools already exist in the repository—you wont be generating anything that doesnt already exist!

Description
No description provided
https://github.com/ogham/Rust-BBEdit
Readme 2.5 MiB
Languages
Objective-C++ 48.9%
Rust 33.6%
AppleScript 14.3%
CSS 2.6%
Makefile 0.6%