Update flappy game.
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@@ -1,15 +1,12 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <signal.h>
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#include <string.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/gpanel.h>
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#include <sgtty.h>
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#include <sys/time.h>
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#ifdef CROSS
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# include <termios.h>
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# define sgttyb termio
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#else
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# include <sgtty.h>
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#endif
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#include <sys/gpanel.h>
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/*
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* Assign human-readable names to some common 16-bit color values:
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@@ -343,7 +340,9 @@ void check_collision()
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}
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#if 1
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#ifndef SDL
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struct sgttyb origtty, newtty;
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#endif
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/*
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* Terminate the game when ^C pressed.
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@@ -351,8 +350,11 @@ struct sgttyb origtty, newtty;
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void quit(int sig)
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{
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signal(SIGINT, SIG_IGN);
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#ifndef SDL
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if (newtty.sg_flags != 0)
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ioctl(0, TIOCSETP, &origtty);
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#endif
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gpanel_close();
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exit(0);
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}
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@@ -361,6 +363,11 @@ void quit(int sig)
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*/
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int get_input()
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{
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#ifdef SDL
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extern int gpanel_input(void);
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return gpanel_input();
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#else
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if (newtty.sg_flags == 0) {
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ioctl(0, TIOCGETP, &origtty);
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@@ -377,6 +384,7 @@ int get_input()
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char c;
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read(0, &c, 1);
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return 1;
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#endif
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}
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#endif
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