Some progress with snake game.
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@@ -1,36 +0,0 @@
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/*
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* Copyright (c) 1980 Regents of the University of California.
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* All rights reserved. The Berkeley software License Agreement
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* specifies the terms and conditions for redistribution.
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*/
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#if defined(DOSCCS) && !defined(lint)
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static char sccsid[] = "@(#)busy.c 5.1.2 (2.11BSD GTE) 1/16/95";
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#endif
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/*
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* busy: print an indication of how busy the system is for games.
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*/
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#ifndef MAX
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# define MAX 30
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#endif
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#include <stdio.h>
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main(argc, argv)
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char **argv;
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{
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double la[3];
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double max;
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getloadavg(la, 3);
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max = la[0];
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if (la[1] > max) max = la[1];
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if (la[2] > max) max = la[2];
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if (argc > 1)
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printf("1=%g, 5=%g, 15=%g, max=%g\n", la[0], la[1], la[2], max);
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if (max > MAX)
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printf("100\n"); /* incredibly high, no games allowed */
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else
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printf("0\n");
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exit(0);
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}
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