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retrobsd/README.md
Serge Vakulenko 71faeb6c76 Disable mount option in fsutil. No need for libfuse anymore.
Fix build issues in virtualmips simulator.
2022-05-25 16:11:07 -07:00

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# This is the RetroBSD source directory.
## Source Roadmap
bin User commands.
etc Template files for /etc.
include System include files.
lib System libraries.
libexec System binaries.
sbin System administration commands.
share Shared resources.
sys Kernel sources.
tools Build tools and simulators.
## Supported hardware
* Fubarino SD board.
* Olimex Duinomite, Duinomite-Mini, Duinomite-Mega and Duinomite-eMega boards.
* Olimex Pinguino-Micro board with PIC32MX795F512H microcontroller.
* Maximite and Colour Maximite computers.
* Majenko SDXL board.
* 4D Systems Picadillo-35T board.
* MikroElektronika MultiMedia Board for PIC32MX7.
* chipKIT Max32 board with SD card shield.
* chipKIT WF32 board with 2.4" LCD TFT display shield.
* Sparkfun UBW32 board with SD card slot.
* Microchip Explorer 16 board, with PIC32 CAN-USB plug-in module and SD & MMC pictail.
* Microchip PIC32 USB or Ethernet Starter Kit, with I/O Expansion board and SD & MMC pictail.
## Build
To compile everything from sources, you'll need some packages installed, namely:
Berkeley YACC, GNU bison, flex, groff, ELF library and FUSE library.
Under Ubuntu, for example, you can do it by command:
```shell
$ sudo apt-get install bison byacc flex groff-base libelf-dev
```
You can change a desired filesystem size and swap area size, as required.
Default is:
```Makefile
FS_MBYTES = 100
SWAP_MBYTES = 2
```
To compile the kernel and build a filesystem image, run:
```shell
$ make
```
A resulting root filesystem image is in file `sdcard.img`.
A kernel is in file `unix.hex` in your target board subdirectory.
### Filesystem image
You need to put a filesystem image on a SD card. On Windows, use
Win32DiskImager utility (https://launchpad.net/win32-image-writer/+download).
On Linux, run:
```shell
$ sudo dd if=sdcard.img of=/dev/XYZ
```
Here `XYZ` is a device name of SD card, as recognized by Linux (sdb in my case).
### Install kernel
Kernel image should be written to PIC32 flash memory. The procedure depends
on a board used.
#### Max32 board:
Use a pic32prog utility (http://code.google.com/p/pic32prog/)
and a USB cable to install a kernel:
```shell
$ pic32prog -d /dev/ttyUSB0 sys/pic32/max32/unix.hex
```
Here you need to change AVRTOOLS path and tty name according to your system.
#### UBW32 board:
Use a pic32prog utility (http://code.google.com/p/pic32prog/)
and a USB cable to install a kernel:
```shell
$ pic32prog sys/pic32/ubw32/unix.hex
```
#### Maximite:
Use the bootload program for Windows, available for download by link:
http://geoffg.net/Downloads/Maximite/Maximite_Update_V2.7B.zip
#### Explorer 16 board:
There is an auxiliary PIC18 chip on the Explorer 16 board, which can be
used as a built-in programmer device. You will need a PICkit 2 adapter
to install a needed firmware, as described in article:
http://www.paintyourdragon.com/?p=51
(section "Hack #2: Lose the PICkit 2, Save $35").
This should be done only once.
Then, you can use a pic32prog utility (http://code.google.com/p/pic32prog/)
and a USB cable to install a kernel:
``` shell
$ pic32prog sys/pic32/explorer16/unix.hex
```
#### PIC32 Starter Kit:
Use PICkit 2 adapter and software to install a boot loader from
file `sys/pic32/starter-kit/boot.hex`. This should be done only once.
Then, you can use a pic32prog utility (http://code.google.com/p/pic32prog/)
and a USB cable to install a kernel:
```shell
$ pic32prog sys/pic32/starter-kit/unix.hex
```
## Simulator
You can use a MIPS32 simulator to develop a debug a RetroBSD software,
without a need for hardware board. By default, a simulator is configured
to imitate a Max32 board. To build it:
```shell
$ cd tools/virtualmips
$ make
```
Run it:
```shell
$ ./pic32
```
Configuration of simulated board is stored in file `pic32_max32.conf`.